Neurath wrote: » Yeah. That is a reason why servers are often Linux and most Linux users use cable connections.
superhero6785 wrote: » Neurath wrote: » Yeah. That is a reason why servers are often Linux and most Linux users use cable connections. The reason servers often use Linux is because Microsoft charges a lot of money for Windows licenses As more people move to Linux to save money, then Linux gets more support, which makes it a better option, and so on. Unfortunately, gamers aren't installing Linux to save money on a Windows key, so the user base remains small, so there's no incentive to improve Linux support for games.
Neurath wrote: » superhero6785 wrote: » Neurath wrote: » Yeah. That is a reason why servers are often Linux and most Linux users use cable connections. The reason servers often use Linux is because Microsoft charges a lot of money for Windows licenses As more people move to Linux to save money, then Linux gets more support, which makes it a better option, and so on. Unfortunately, gamers aren't installing Linux to save money on a Windows key, so the user base remains small, so there's no incentive to improve Linux support for games. The reason servers have linux is due to security increase. Windows is leaker than an open window thanks to the netscape purchase which didn't cover the initial security codes.
Noaani wrote: » superhero6785 wrote: » Neurath wrote: » Yeah. That is a reason why servers are often Linux and most Linux users use cable connections. The reason servers often use Linux is because Microsoft charges a lot of money for Windows licenses As more people move to Linux to save money, then Linux gets more support, which makes it a better option, and so on. Unfortunately, gamers aren't installing Linux to save money on a Windows key, so the user base remains small, so there's no incentive to improve Linux support for games. While this is true in terms of how things stand now, as Valve has pointed out with the Steamdeck, it is on Linux developers to be the first to move - not on players or game developers.
nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this.
RazThemun wrote: » Heck they could just do a poll in their discord; Asking who uses linux? Results would likely be less than 5% of the discord community.
Noaani wrote: » nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this. None of what Valve has done has any impact on making Linux a suitable platform for competitive games. Casual/single player games perhaps, but not any game with any form of competition. Additionally, Steam Deck existing has not really added many Linux first gamers - almost everyone that has one uses it as their secondary or tertiary gaming device.
nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this. None of what Valve has done has any impact on making Linux a suitable platform for competitive games. Casual/single player games perhaps, but not any game with any form of competition. Additionally, Steam Deck existing has not really added many Linux first gamers - almost everyone that has one uses it as their secondary or tertiary gaming device. Wrong. 100% wrong. What they have done with Linux and proton support has so many people building full Linux desktops to game. You can right now install Steam OS on a desktop and start gaming. Also Valve will be releasing the full support Steam OS for the public as well. Becouse of Valve so many windows exe copies of the game just straight up run on Linux. Supporting Linux is now coming down to just supporting proton.
Depraved wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this. None of what Valve has done has any impact on making Linux a suitable platform for competitive games. Casual/single player games perhaps, but not any game with any form of competition. Additionally, Steam Deck existing has not really added many Linux first gamers - almost everyone that has one uses it as their secondary or tertiary gaming device. Wrong. 100% wrong. What they have done with Linux and proton support has so many people building full Linux desktops to game. You can right now install Steam OS on a desktop and start gaming. Also Valve will be releasing the full support Steam OS for the public as well. Becouse of Valve so many windows exe copies of the game just straight up run on Linux. Supporting Linux is now coming down to just supporting proton. genuine question: why would you install steam os on a pc if you want to play video games and you already have windows
Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this. None of what Valve has done has any impact on making Linux a suitable platform for competitive games. Casual/single player games perhaps, but not any game with any form of competition. Additionally, Steam Deck existing has not really added many Linux first gamers - almost everyone that has one uses it as their secondary or tertiary gaming device. Wrong. 100% wrong. What they have done with Linux and proton support has so many people building full Linux desktops to game. You can right now install Steam OS on a desktop and start gaming. Also Valve will be releasing the full support Steam OS for the public as well. Becouse of Valve so many windows exe copies of the game just straight up run on Linux. Supporting Linux is now coming down to just supporting proton. Cool. How does any of that address the objective fact that Linux is easier to cheat on, and harder to detect cheating on? Because that was my main point in relation to competitive games. Until Linux allows software in use to block user access to the Linux kernel, Linux will not be something developers of actually competitive games really want to support. This is something that would have to be Linux-wide, and the developers working on the Linux kernel simply wont allow for anything like that. For better or worse, Windows puts the wants and needs of the software first, while Linux puts the wants and needs of the user first. This very fundamental fact is both why some people love Linux, and why some software will never be ported there. I mean, Valve almost didn't support it with CS2. The development team of the game itself didnt want to, but their hand was forced (by Gabe himself, if my information is correct).
nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this. None of what Valve has done has any impact on making Linux a suitable platform for competitive games. Casual/single player games perhaps, but not any game with any form of competition. Additionally, Steam Deck existing has not really added many Linux first gamers - almost everyone that has one uses it as their secondary or tertiary gaming device. Wrong. 100% wrong. What they have done with Linux and proton support has so many people building full Linux desktops to game. You can right now install Steam OS on a desktop and start gaming. Also Valve will be releasing the full support Steam OS for the public as well. Becouse of Valve so many windows exe copies of the game just straight up run on Linux. Supporting Linux is now coming down to just supporting proton. Cool. How does any of that address the objective fact that Linux is easier to cheat on, and harder to detect cheating on? Because that was my main point in relation to competitive games. Until Linux allows software in use to block user access to the Linux kernel, Linux will not be something developers of actually competitive games really want to support. This is something that would have to be Linux-wide, and the developers working on the Linux kernel simply wont allow for anything like that. For better or worse, Windows puts the wants and needs of the software first, while Linux puts the wants and needs of the user first. This very fundamental fact is both why some people love Linux, and why some software will never be ported there. I mean, Valve almost didn't support it with CS2. The development team of the game itself didnt want to, but their hand was forced (by Gabe himself, if my information is correct). Anti cheat software is 100% a problem on lunix. I also don't think that's a valid reason to not support it. Anti cheat software developers will start working on ways to make this work, when it's worth their time.
Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » Noaani wrote: » nanfoodle wrote: » That 1% people keep quoting is far from what Linux Gaming has been going since the Steam Deck launched. There is many more millions of new Linux gamers. Because of what Valve has done, it takes little to support Linux gaming. You still use a Windows exe but you just need to support the proton support for Linux. More and more people are making Linux gaming boxes. Ashes should so add support for this. None of what Valve has done has any impact on making Linux a suitable platform for competitive games. Casual/single player games perhaps, but not any game with any form of competition. Additionally, Steam Deck existing has not really added many Linux first gamers - almost everyone that has one uses it as their secondary or tertiary gaming device. Wrong. 100% wrong. What they have done with Linux and proton support has so many people building full Linux desktops to game. You can right now install Steam OS on a desktop and start gaming. Also Valve will be releasing the full support Steam OS for the public as well. Becouse of Valve so many windows exe copies of the game just straight up run on Linux. Supporting Linux is now coming down to just supporting proton. Cool. How does any of that address the objective fact that Linux is easier to cheat on, and harder to detect cheating on? Because that was my main point in relation to competitive games. Until Linux allows software in use to block user access to the Linux kernel, Linux will not be something developers of actually competitive games really want to support. This is something that would have to be Linux-wide, and the developers working on the Linux kernel simply wont allow for anything like that. For better or worse, Windows puts the wants and needs of the software first, while Linux puts the wants and needs of the user first. This very fundamental fact is both why some people love Linux, and why some software will never be ported there. I mean, Valve almost didn't support it with CS2. The development team of the game itself didnt want to, but their hand was forced (by Gabe himself, if my information is correct). Anti cheat software is 100% a problem on lunix. I also don't think that's a valid reason to not support it. Anti cheat software developers will start working on ways to make this work, when it's worth their time. You are close to being right here. The one thing you have wrong is that the next step is not from anti-cheat software developers, nor game developers. It is Linux developers that need to take that next step. As long as the user has better access to the kernel than the software, you cant have functional anti-cheat software. Since most Linux development decisions are made by software engineers, this is something that is almost guranteed to never happen. Software engineers don't generally see value in limiting user access. Since this is only really a change that competitive games would need, the general concensus seems to be that Linux users can just play the many non-competitive games that are available, and retain full kernel access. I actually agree that this is the right choice for Linux, as user access to everything is kind of the point.However, this is the change that needs to be made in order for competitive games to consider Linux - which is to say that competitive games probably shouldnt ever be played on Linux.