NiKr wrote: » In other words, pvp is the lazy way.
Noaani wrote: » But I do begrudge people that try to tell my guild that professions, exploring or guild progression are suitable substitutes.
NiKr wrote: » Noaani wrote: » But I do begrudge people that try to tell my guild that professions, exploring or guild progression are suitable substitutes. That mainly comes from your insistence on the highest standard applied to a very broad term. PvE umbrella is H U G E. Yet you distill it to an unreasonably small definition and insist that it can ONLY apply to that definition. So, yet again, just semantic arguments about dumb shit. Nothing new under the sun.
Noaani wrote: » Dolyem wrote: » Noaani wrote: » Dolyem wrote: » Noaani wrote: » Dolyem wrote: » You could argue that the ability to experience PvP while doing the PvE content can be a major turn off for some players. But to say Raids and Dungeons, professions, questing, node progression, guild progression, etc aren't PvE centric... you need a nap. And arenas are PvP centric. Yet if that is all an MMO offered PvP players, I wouldn't expect people that prefer PvP to play that game. Not sure what your point is? There is also plenty of PvP centric content in ashes as well. My point is, in a game with just an arena, a player looking primarily for PvP wouldn't be content. An arena is undeniably PvP - it just isn't the kind of PvP that a fully PvP centered MMO player is after. An arena is essentially PvP for PvE players. Ashes is the flipside of this. It has PvE for PvP players. It doesn't have PvE for PvE players - but it also isn't supposed to have that, that isn't the design of the game. I'm not saying it has no PvE - but only in the way I wouldn't say a game with just an arena has no PvP. Raids, Dungeons, professions, questing, node progression, guild progression, exploration, economy..... mhmm. Totally just built for PvPers dude. All of these are just so trivial and pointless in terms of PvE and not the core of any PvE MMORPGs design. I *GENUINELY* don't get what you are saying here. Are you saying that someone that sees a game with no actual content they are interested in, but with a potentially ok guild progression system would play that game? If a game with only arenas as PvP content had a good guild progression system, I wouldn't expect someone wanting real (read, open) PvP to play. The fact that guild progression exists may be a factor in deciding between two games that have suitable content, but that is literally it. Are you actually suggesting that guild progression is a substitute for content that such a player is after? I honestly really don't get what it is you are saying. The same as the above can be said for professions and the economy. None of these are PvE specifically, and someone looking specifically for PvE would potentially look at these things only if they are deciding between multiple games based on their content. As for exploration, that could appeal to a player like Dygz. It is not the primary concern of many players at all (I would suggest a fraction of a percent, but have nothing to back that up), and it isn't even a secondary or tertiary to most. It's like a senary consideration to most players, I would think. As to dungeons and raids, the path that Steven seems to be going is that they are all designed as flash points for conflict. Again, this is fine. In fact, it is basically what Intrepid needs to do. But it does mean that the encounters aren't what a PvE player is looking for. Again, I am not saying this is a bad thing. You yourself say that Ashes isn't for everyone, I am just taking that one step further and pointing out one group of players that Ashes isn't for. Are we just supposed to say the game isn't for everyone, but then not talk about who the game is not for?
Dolyem wrote: » Noaani wrote: » Dolyem wrote: » Noaani wrote: » Dolyem wrote: » You could argue that the ability to experience PvP while doing the PvE content can be a major turn off for some players. But to say Raids and Dungeons, professions, questing, node progression, guild progression, etc aren't PvE centric... you need a nap. And arenas are PvP centric. Yet if that is all an MMO offered PvP players, I wouldn't expect people that prefer PvP to play that game. Not sure what your point is? There is also plenty of PvP centric content in ashes as well. My point is, in a game with just an arena, a player looking primarily for PvP wouldn't be content. An arena is undeniably PvP - it just isn't the kind of PvP that a fully PvP centered MMO player is after. An arena is essentially PvP for PvE players. Ashes is the flipside of this. It has PvE for PvP players. It doesn't have PvE for PvE players - but it also isn't supposed to have that, that isn't the design of the game. I'm not saying it has no PvE - but only in the way I wouldn't say a game with just an arena has no PvP. Raids, Dungeons, professions, questing, node progression, guild progression, exploration, economy..... mhmm. Totally just built for PvPers dude. All of these are just so trivial and pointless in terms of PvE and not the core of any PvE MMORPGs design.
Noaani wrote: » Dolyem wrote: » Noaani wrote: » Dolyem wrote: » You could argue that the ability to experience PvP while doing the PvE content can be a major turn off for some players. But to say Raids and Dungeons, professions, questing, node progression, guild progression, etc aren't PvE centric... you need a nap. And arenas are PvP centric. Yet if that is all an MMO offered PvP players, I wouldn't expect people that prefer PvP to play that game. Not sure what your point is? There is also plenty of PvP centric content in ashes as well. My point is, in a game with just an arena, a player looking primarily for PvP wouldn't be content. An arena is undeniably PvP - it just isn't the kind of PvP that a fully PvP centered MMO player is after. An arena is essentially PvP for PvE players. Ashes is the flipside of this. It has PvE for PvP players. It doesn't have PvE for PvE players - but it also isn't supposed to have that, that isn't the design of the game. I'm not saying it has no PvE - but only in the way I wouldn't say a game with just an arena has no PvP.
Dolyem wrote: » Noaani wrote: » Dolyem wrote: » You could argue that the ability to experience PvP while doing the PvE content can be a major turn off for some players. But to say Raids and Dungeons, professions, questing, node progression, guild progression, etc aren't PvE centric... you need a nap. And arenas are PvP centric. Yet if that is all an MMO offered PvP players, I wouldn't expect people that prefer PvP to play that game. Not sure what your point is? There is also plenty of PvP centric content in ashes as well.
Noaani wrote: » Dolyem wrote: » You could argue that the ability to experience PvP while doing the PvE content can be a major turn off for some players. But to say Raids and Dungeons, professions, questing, node progression, guild progression, etc aren't PvE centric... you need a nap. And arenas are PvP centric. Yet if that is all an MMO offered PvP players, I wouldn't expect people that prefer PvP to play that game.
Dolyem wrote: » You could argue that the ability to experience PvP while doing the PvE content can be a major turn off for some players. But to say Raids and Dungeons, professions, questing, node progression, guild progression, etc aren't PvE centric... you need a nap.
Noaani wrote: » NiKr wrote: » Btw, I agree that Ashes has yet to present top lvl pve. I won't say that there's no pve in the game, but there's definitely no peak quality pve yet. This is fair. I'll continue to say there is none though - simply because in my opinion Steven has had more than long enough to talk about it if it was something he was planning on having in Ashes.
NiKr wrote: » Btw, I agree that Ashes has yet to present top lvl pve. I won't say that there's no pve in the game, but there's definitely no peak quality pve yet.
Noaani wrote: » If you were looking at a game that you were led to believe would have open world PvP, but then turned out to only have arena PvP and someone told you that it had guild progression and so that should be enough for you to play, how would you respond?
NiKr wrote: » And this exact "air of superiority" is what gets others riled up. You disregard others' preferences and likes by saying that those are false at their core, so of course people would start arguing against you about that.
Dolyem wrote: » So what you are basing your statements on are entirely from them not being showcased yet?
Noaani wrote: » I don't think I am disregarding them. That isn't disregarding their preferences at all, or at least I don't see it as such.
NiKr wrote: » Noaani wrote: » I don't think I am disregarding them. That isn't disregarding their preferences at all, or at least I don't see it as such. But that's how it comes off when you say "the game has no pve".
1sab3la wrote: » Noaani wrote: » 1sab3la wrote: » You have the overwhelming need to defend and validate yourself to yourself while doing the same to someone you don't know. Also I never stated you were a narcissist. So, these two sentences together are amusing. You claim I do a thing in the first, and then you do the same thing in the second. I'm quite sure that isn't how you see these comments - you likely have a perfectly reasonable justification for it. Here you are trying to get the last word in. We both knew you would. I just wanted to see if you would move on if I said I would. Again proving a point. Thanks top PvE guy Lol still defending also. I'm glad I don't know you irl
Noaani wrote: » 1sab3la wrote: » You have the overwhelming need to defend and validate yourself to yourself while doing the same to someone you don't know. Also I never stated you were a narcissist. So, these two sentences together are amusing. You claim I do a thing in the first, and then you do the same thing in the second. I'm quite sure that isn't how you see these comments - you likely have a perfectly reasonable justification for it.
1sab3la wrote: » You have the overwhelming need to defend and validate yourself to yourself while doing the same to someone you don't know. Also I never stated you were a narcissist.
NiKr wrote: » Noaani wrote: » If you were looking at a game that you were led to believe would have open world PvP, but then turned out to only have arena PvP and someone told you that it had guild progression and so that should be enough for you to play, how would you respond? We've seen bosses, we've seen mobs. But you don't consider them pve, because they're too easy, even though they are the most direct representation of what most people consider pve to be.
Noaani wrote: » The only time I have said this is in the context of a discussion (usually with you) where we are talking specifically about top end PvE, the kind of PvE I and my guild are after.
NiKr wrote: » Noaani wrote: » The only time I have said this is in the context of a discussion (usually with you) where we are talking specifically about top end PvE, the kind of PvE I and my guild are after. Ah right, I forgot that this time it was BlackBrony who said that. You just directly agreed with him and it all went downwards from there Either way, until Intrepid shows us some top lvl pve majority of "pve" discussions will be kinda pointless, cause we don't have any reference for the range of difficulty.
iccer wrote: » I see the argument as them trying to say there isn't enough PvE-only content that will appeal to those players, and that's that. I don't know why people are suddenly trying to argue against that, instead of just saying, "Hey, the game is not for everyone, they're not the target audience".
Rivalzs wrote: » BlackBrony wrote: » Liniker wrote: » BlackBrony wrote: » But Ashes doesn't really have PvE. Dungeons & Raids both open world and instanced, POIs, Narrative events, world events with stuff like invasions etc, regional and world bosses, treasure hunting, Housing, 23 different professions across gathering crafting and processing, Saying AoC has no PVE should be a bannable offense lol Bro, that's not PvE. That's filler content. It's like saying that Arenas 1v1 is PvP, and that's all you have. That's the problem. You people think PvE is that, but it's not. It won't satisfy PvE players. PvErs want to run dungeons and raids, not pick flowers. Wdym that not pve? That's literally pve content they listed off
BlackBrony wrote: » Liniker wrote: » BlackBrony wrote: » But Ashes doesn't really have PvE. Dungeons & Raids both open world and instanced, POIs, Narrative events, world events with stuff like invasions etc, regional and world bosses, treasure hunting, Housing, 23 different professions across gathering crafting and processing, Saying AoC has no PVE should be a bannable offense lol Bro, that's not PvE. That's filler content. It's like saying that Arenas 1v1 is PvP, and that's all you have. That's the problem. You people think PvE is that, but it's not. It won't satisfy PvE players. PvErs want to run dungeons and raids, not pick flowers.
Liniker wrote: » BlackBrony wrote: » But Ashes doesn't really have PvE. Dungeons & Raids both open world and instanced, POIs, Narrative events, world events with stuff like invasions etc, regional and world bosses, treasure hunting, Housing, 23 different professions across gathering crafting and processing, Saying AoC has no PVE should be a bannable offense lol
BlackBrony wrote: » But Ashes doesn't really have PvE.
Noaani wrote: » iccer wrote: » I see the argument as them trying to say there isn't enough PvE-only content that will appeal to those players, and that's that. I don't know why people are suddenly trying to argue against that, instead of just saying, "Hey, the game is not for everyone, they're not the target audience". The funny thing (at least to me), is that I am actually saying both of these things in this thread. I am saying there isn't any top end PvE content, and that my guild is not considering this as a game to play because of that. But I am also saying "but that's ok, we are not the target market - the game is not for everyone".
Dolyem wrote: » Just because the content isn't instanced, doesn't mean it isnt PvE. Sure, it likely won't be for everyone, but to make the claim that the game doesn't have more than enough PvE content planned is a lie.
NiKr wrote: » I feel like this whole pointless discussion could've been solved by just adding an adjective or a descriptor to the "pve", to explain the context of what's being said.
Noaani wrote: » the anti-Noaani mob.
Noaani wrote: » Don't take this the wrong way, but it's kind of cute that you think people like Liniker would read a post well enough to understand an adjective such as that. Or that Mag wouldn't just follow Linikers lead like a lost little puppy.
NiKr wrote: » Noaani wrote: » Don't take this the wrong way, but it's kind of cute that you think people like Liniker would read a post well enough to understand an adjective such as that. Or that Mag wouldn't just follow Linikers lead like a lost little puppy. In this case my comment applies more to Brony than you purely because they were the one who started this shit this time.
Percimes wrote: » Can IS showcase a top end raid encounter without all archetypes presented first? Can they show anything without revealing these archetypes' abilities sets? How representative would showcasing that encounter with place holders or incomplete sets be? Would it be received as false promises? Lies? Aside from concept arts of the big bad guy, some maps or modeled terrain, are we there yet to be presented more? Beside saying there will high end PvE stuff, what would be pertinent and convincing?
NiKr wrote: » Percimes wrote: » Can IS showcase a top end raid encounter without all archetypes presented first? Can they show anything without revealing these archetypes' abilities sets? How representative would showcasing that encounter with place holders or incomplete sets be? Would it be received as false promises? Lies? Aside from concept arts of the big bad guy, some maps or modeled terrain, are we there yet to be presented more? Beside saying there will high end PvE stuff, what would be pertinent and convincing? Imo an AI dev on stream explaining their approach to high end pve would be enough. We've had "roads" mechanics on streams, we've had a whole stream about "events" where just a bunch of mobs were running towards smth. I think that would be the most "concrete" info on this topic that we can currently get.
Depraved wrote: » not all pve players are the same, and not all pvp players are the same. many pvp players like ow pvp, but many dont. many like arenas, many dont. many like equalized arenas and many dont. same can be said for pve players. not all of them enjoy the same type of content. saying the game doesnt have content for REAL pve players (whatever real might be) is just silly.
Liniker wrote: » Noaani wrote: » Don't take this the wrong way, but it's kind of cute that you think people like Liniker would read a post well enough to understand an adjective such as that. Or that Mag wouldn't just follow Linikers lead like a lost little puppy. You said people like me and Steven are narcissists because we play MMOs with guilds remember