Neurath wrote: » Yeah...there's confusion still. Bard used to be the secondary healer. Then Steven said Bards don't heal. Then Steven said Bards are secondary healer. So we have: Bard is a tactical non-healing support role. and Bard is able to perform proc based healing.
Neurath wrote: » Bards can offer proximity-based or proc-based healing, but to a much lesser degree than Clerics.[4][5][13] Thus, it is the secondary healer in all but designation lol. edit: I think life necromancer will become the secondary healer though.
Neurath wrote: » yeah, good to heal a combat pet but bard is definitely not a solo healer. though bard/cleric would increase the proximity heals and provide self heals.
Enigmatic Sage wrote: » Neurath wrote: » yeah, good to heal a combat pet but bard is definitely not a solo healer. though bard/cleric would increase the proximity heals and provide self heals. true, it would suggest the secondary archetype pairing for the class would provide more cleric-like influences to the party and their abilities.
Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » yeah, good to heal a combat pet but bard is definitely not a solo healer. though bard/cleric would increase the proximity heals and provide self heals. true, it would suggest the secondary archetype pairing for the class would provide more cleric-like influences to the party and their abilities. Only the life augment school from Cleric. Steven said a while ago it adds self heals and small proximity heals. It would just increase the bard's process nicely though. I'm not sure what bard augment schools are available though.
Neurath wrote: » I think it pairs well for a solo bard. However, Bards that are group focussed would be better with DPS addition or stronger buffs if the Bard augments add buffs. Of course, augments from other sources might also be a boon.
Neurath wrote: » Racial augments and religious augments aren't my forte right now. However, it would be awesome to have Jinn Powers augmented into my Magician (Bard/Mage). Perhaps there's a Healing Religion too. Never know.
Enigmatic Sage wrote: » Neurath wrote: » Racial augments and religious augments aren't my forte right now. However, it would be awesome to have Jinn Powers augmented into my Magician (Bard/Mage). Perhaps there's a Healing Religion too. Never know. Could be interesting with the magic school augments. Religions and Racials are quite vague at the moment especially with what was discussed in another thread about Node types and Racial influence for augments especially in level 6 metro's.
Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Racial augments and religious augments aren't my forte right now. However, it would be awesome to have Jinn Powers augmented into my Magician (Bard/Mage). Perhaps there's a Healing Religion too. Never know. Could be interesting with the magic school augments. Religions and Racials are quite vague at the moment especially with what was discussed in another thread about Node types and Racial influence for augments especially in level 6 metro's. I'm not too confident of having a Vaelune Metro. Vaelune doesn't seem very popular here on the forum. I think religion augments would be far easier to obtain though. As well as other social organisational augments.
Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Racial augments and religious augments aren't my forte right now. However, it would be awesome to have Jinn Powers augmented into my Magician (Bard/Mage). Perhaps there's a Healing Religion too. Never know. Could be interesting with the magic school augments. Religions and Racials are quite vague at the moment especially with what was discussed in another thread about Node types and Racial influence for augments especially in level 6 metro's. I'm not too confident of having a Vaelune Metro. Vaelune doesn't seem very popular here on the forum. I think religion augments would be far easier to obtain though. As well as other social organisational augments. I think it has more to do with the parent race (human, orc, dwarf, elf)? and then potentially location/biome
Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Enigmatic Sage wrote: » Neurath wrote: » Racial augments and religious augments aren't my forte right now. However, it would be awesome to have Jinn Powers augmented into my Magician (Bard/Mage). Perhaps there's a Healing Religion too. Never know. Could be interesting with the magic school augments. Religions and Racials are quite vague at the moment especially with what was discussed in another thread about Node types and Racial influence for augments especially in level 6 metro's. I'm not too confident of having a Vaelune Metro. Vaelune doesn't seem very popular here on the forum. I think religion augments would be far easier to obtain though. As well as other social organisational augments. I think it has more to do with the parent race (human, orc, dwarf, elf)? and then potentially location/biome Nah, each subrace has a potential for a specific metro. So, they are independent in that regard.
Neurath wrote: » Yeah, independent in that regard. Specific metros for each subrace. Aela are the human connectors but Kaelar and Vaelune are two different sectors. The architecture we've seen are all stationary to the main principles of the sub races but we haven't seen the architecture active in different biomes yet.
Enigmatic Sage wrote: » Neurath wrote: » Yeah, independent in that regard. Specific metros for each subrace. Aela are the human connectors but Kaelar and Vaelune are two different sectors. The architecture we've seen are all stationary to the main principles of the sub races but we haven't seen the architecture active in different biomes yet. I was more referring to the augments available related to bard for the development of nodes not specifically the architecture of its development. We could potentially see some unique options based on metro location, node type and even biome become available. Religious metropolis in combination with race dominance could provide something very unique for a bard+cleric as an example if going down the religious augment path. Anyways all good lol