Azherae wrote: » The way to get mana back in FFXI is to '/heal', literally, there's a command to enter a resting stance that gives you mana every X period of time (it's long to start up because it's a PvE-mostly game). But the only requirements for you to /heal are that you are not currently taking damage and that your weapon is sheathed.
Noaani wrote: » That is (no offense) a result of your game history more than anything else.
NiKr wrote: » So when you said "pve and pvp should have their own specs", to me this reads as "you gotta substantially change your character for either of those modes".
My initial point was this. Ashes won't let us change augments/skill lvls/class/node benefits/religion on the fly. But it will let us change gear. And as I just said, to me, changing gear barely counts as a respec.
Noaani wrote: » While it means you can't just go out looking for something to do and repspec to suit that content, it does mean you should be able to run a spec appropriate for the content you intend to do before you head out.
NiKr wrote: » And this is the difference between our povs. The content I want is pve+pvp. But if I need different specs for that - I can't have that content at the same time, while being optimally built for both.
Noaani wrote: » Fact is, there is always going to be a difference between what you would want from a PvP spec and a PvE spec. This isn't something that I even consider up for debate.
unknownsystemerror wrote: » They have been pretty clear over what they intend to deliver. You can advocate and say "I want this. They should do this!" all you like. Won't change what you are going to get. And as mentioned in the quotes below, they are ok if you take your toys and go home.
NiKr wrote: » Noaani wrote: » Fact is, there is always going to be a difference between what you would want from a PvP spec and a PvE spec. This isn't something that I even consider up for debate. Like I've been saying for a long time now, I want pvxers. People who excel at both pve and pvp at the same time. And if they're doing it at the same time, I'd prefer if they had gear that can do the same.
Noaani wrote: » NiKr wrote: » Noaani wrote: » Fact is, there is always going to be a difference between what you would want from a PvP spec and a PvE spec. This isn't something that I even consider up for debate. Like I've been saying for a long time now, I want pvxers. People who excel at both pve and pvp at the same time. And if they're doing it at the same time, I'd prefer if they had gear that can do the same. No one is saying that can't be a thing, just that it wouldnt be the most optimal. Consider just sieges. If you are defending, you probably want to focus on wasting the attackers time. High defense and CC could well be what you are after. If you are attacking though, you probably want high damage and high mobility. I would consider the game broken if you could max out all four of the above in one build. Now, you could always just run a middle of the road build, and that may well be fine. It just won't be optimal.
Depraved wrote: » Noaani wrote: » NiKr wrote: » Noaani wrote: » Fact is, there is always going to be a difference between what you would want from a PvP spec and a PvE spec. This isn't something that I even consider up for debate. Like I've been saying for a long time now, I want pvxers. People who excel at both pve and pvp at the same time. And if they're doing it at the same time, I'd prefer if they had gear that can do the same. No one is saying that can't be a thing, just that it wouldnt be the most optimal. Consider just sieges. If you are defending, you probably want to focus on wasting the attackers time. High defense and CC could well be what you are after. If you are attacking though, you probably want high damage and high mobility. I would consider the game broken if you could max out all four of the above in one build. Now, you could always just run a middle of the road build, and that may well be fine. It just won't be optimal. or you know, since its a party based game, you can have characters that focus on cc, another person in your party focuses on dealing damage, etc. this isn't a game where everybody can do everything, or respec to do everything. its not archeage where you can reset all ur skill trees and swap them...
Noaani wrote: » Depraved wrote: » Noaani wrote: » NiKr wrote: » Noaani wrote: » Fact is, there is always going to be a difference between what you would want from a PvP spec and a PvE spec. This isn't something that I even consider up for debate. Like I've been saying for a long time now, I want pvxers. People who excel at both pve and pvp at the same time. And if they're doing it at the same time, I'd prefer if they had gear that can do the same. No one is saying that can't be a thing, just that it wouldnt be the most optimal. Consider just sieges. If you are defending, you probably want to focus on wasting the attackers time. High defense and CC could well be what you are after. If you are attacking though, you probably want high damage and high mobility. I would consider the game broken if you could max out all four of the above in one build. Now, you could always just run a middle of the road build, and that may well be fine. It just won't be optimal. or you know, since its a party based game, you can have characters that focus on cc, another person in your party focuses on dealing damage, etc. this isn't a game where everybody can do everything, or respec to do everything. its not archeage where you can reset all ur skill trees and swap them... I'm going to be super blunt (even for me); This is why PvP players are shit at PvE. It should quite literally go without saying that different people will have different roles, and that jot everyone will be able to do every thing. Like, literally goes without saying, yet I find myself having to say it.
would consider the game broken if you could max out all four of the above in one build. Now, you could always just run a middle of the road build, and that may well be fine. It just won't be optimal.
Imagine for a moment, a single group - one character of each class. The tank is built for tanking, the fighter, mage, ranger, rogue and summoner are all built for DPS, the cleric is built for healing and the bard is built for CC. Great, stuff is covered nicely. Now imagine we are going in to a fight that doesn't need CC. The Bard would be foolish to keep that spec. They should instead go for a build that buffs DPS, or mana regen, or survivability - which ever makes the most sense for the fight. Now imagine we are going in to a fight that doesn't need max DPS, but has a shitload of AoE's - it makes sense that all the DPS spec for more survivability, at the expense of some unneeded DPS. If we have a fight that requires more mobility, then everyone would be expected to spec in a way where they have that, even if this means being less good at their specific role. This is basic stuff. So basic that I have to assume you already know it. This leads me to really have no idea where your above post is coming from at all. Edit; maybe it's best if all PvP in Ashes is all mindnumbingly similar. If the above really is what PvP players think, they literally wouldn't be able to handle what I've been talking about.
Depraved wrote: » what if all the dps don't have a build option for survivability? or mobility, etc.
Veeshan wrote: » You could socialise with PvP company and pay them to keep watch or cut them in for a chance of a drop and let them keep guard while you do the bosses
Noaani wrote: » Veeshan wrote: » You could socialise with PvP company and pay them to keep watch or cut them in for a chance of a drop and let them keep guard while you do the bosses You absolutely could. However, I've yet to meet any PvP focused guilds I would trust enough for this.
Noaani wrote: » Depraved wrote: » what if all the dps don't have a build option for survivability? or mobility, etc. They will. They may not all have available builds to make mobility the main aspect of the build, or to have survivability to the point of being a tank, but they will all have the ability to add to these factors. Please note, I am specifically saying "they will" in the absolute. I am not saying "they may", or "they probably will". They outright will.
Veeshan wrote: » Generaly most pvp guild wont fuck you over unless they have a grudge aslong as the agreements are held up with pay...