Noaani wrote: » There is something of a contradiction here.
Noaani wrote: » You say they should have PvP arenas but not PvE ones (instanced PvE encounters) because PvP arenas are easier to implement.
NiKr wrote: » Noaani wrote: » I have no doubt Ashes won't have either of these two, but I also have no doubt it will have something. And it's gonna be on Intrepid to fix that shit Noaani wrote: » Remember, as far as these people are concerned, you are trying to compete with other PvE games and their content. Hell, you are competing with non-MMO games, you are competing with watching TV, with going to see a movie or with going bowling. Ashes is wanting to be a form of entertainment - it should be entertaining. Which is why it's a pvx game. I know you consider pvp repeatable too, so this particular point might be moot for you, but L2's grind was still fun because pvp would happen during it. Noaani wrote: » Arenas don't give arena points that can be used to buy gear. However, they count towards PvP seasons, and they reward gear - or gear based progression at least. But you gotta win to get points. And only people in gear (and usually better gear) will win points. Iirc there's been no talk about equalized arenas, so it's not like someone can just power through with sheer skill. Noaani wrote: » Quite honestly, the fact that you put so much time in to Starfield when so many other people were leaving with under 20 hours played should tell you that your opinions here are very much the minority. I know full well that my opinion is in the minority and relates to niche interests. Which aligns perfectly with Steven's knowledge that his ideal game is niche. My L2 examples are based on years of playing with people who're same as me, who grinded mobs while pvping and who then kept playing grindy games too. Of course there's not as many of us as someone like WoW players, but I'd imagine that there's only not that many hardcore pvers who'd leave the game if they don't get the amount/quality of content you desire. If anything, we currently have the biggest example of "majority's quality standards" in the form of Palworld. Obviously the game itself is fun (or so I've heard), but killing mobs can be fun as well, as long as the combat itself is fun. BDO exists, and afaik that shit is GRIIIIIINDY. But it retains people through combat and a shitton of sunk cost (be it time or money). So if Ashes manages to have fun combat - I'd imagine quite a lot of people won't really care that they're killing the same mobs day in day out, because the process itself is fun. Fuck, EVE exists, and that shit is a spreadsheet with time dilation. But people directly create their own fun through all kinds of means. So, if anything, I feel like your super high standards for this stuff is the thing that's in the minority.
Noaani wrote: » I have no doubt Ashes won't have either of these two, but I also have no doubt it will have something.
Noaani wrote: » Remember, as far as these people are concerned, you are trying to compete with other PvE games and their content. Hell, you are competing with non-MMO games, you are competing with watching TV, with going to see a movie or with going bowling. Ashes is wanting to be a form of entertainment - it should be entertaining.
Noaani wrote: » Arenas don't give arena points that can be used to buy gear. However, they count towards PvP seasons, and they reward gear - or gear based progression at least.
Noaani wrote: » Quite honestly, the fact that you put so much time in to Starfield when so many other people were leaving with under 20 hours played should tell you that your opinions here are very much the minority.
NiKr wrote: » This is why I keep saying that it's up to them to ultimately decide what they'll do.
Noaani wrote: » NiKr wrote: » This is why I keep saying that it's up to them to ultimately decide what they'll do. Of course it is. Again, that is why I have been pointing out what is needed to get more PvE oriented players to look at this game - it isnt gir Intrepids benefit or anything. It is so people wanting things like "access to content" know that if this is not in the game, it is simply because Steven doesn't want them playing his game.
Chonkers wrote: » Noaani wrote: » Liniker wrote: » Noaani wrote: » In other words, you want your PvE to be determined by PvP. That's what AoC is, if you are looking for instanced PvE content theres other games for that, the so called 20% should and most likely will be reserved to non repeatable narrative dungeons and that's it I mean, thatis the point I was making. If you want a game where you can PvP, Ashes may have you sorted, as far as MMO's gl. If you want a game where you can PvE and PvE, all good. If you want to just be able to PvE by itself though, people like you will post comments like this above and tell you that you just arent allowed to do that in this game. And then no doubt you'll wonder why people refer to this game as a PvP MMO, not a PvX MMO. In other words if you want PvE (like 80%+ of the MMO population do) this isnt a game worth looking at. If you want just PvP this mmo is not for u either. Therefore PvX
Noaani wrote: » Liniker wrote: » Noaani wrote: » In other words, you want your PvE to be determined by PvP. That's what AoC is, if you are looking for instanced PvE content theres other games for that, the so called 20% should and most likely will be reserved to non repeatable narrative dungeons and that's it I mean, thatis the point I was making. If you want a game where you can PvP, Ashes may have you sorted, as far as MMO's gl. If you want a game where you can PvE and PvE, all good. If you want to just be able to PvE by itself though, people like you will post comments like this above and tell you that you just arent allowed to do that in this game. And then no doubt you'll wonder why people refer to this game as a PvP MMO, not a PvX MMO. In other words if you want PvE (like 80%+ of the MMO population do) this isnt a game worth looking at.
Liniker wrote: » Noaani wrote: » In other words, you want your PvE to be determined by PvP. That's what AoC is, if you are looking for instanced PvE content theres other games for that, the so called 20% should and most likely will be reserved to non repeatable narrative dungeons and that's it
Noaani wrote: » In other words, you want your PvE to be determined by PvP.
oOLu_BuOo wrote: » I think the concern with PvE players is that PvP becomes too important to the point where PvP alliances can gatekeep certain dungeons. While it should definitely be possible to gatekeep a dungeon from your enemy guild for a while for strategic reasons, I definitely agree it shouldn't be to the point where it really damages the PvE player's experience if abused. The good thing about it is it ties together PvE and PvP players because if a dungeon is being kept by a guild, you can ask another PvP guild to help you beat it in return for some of the loot from the dungeon. I think this creates nice and immersive interactions between the player base. To combat griefers, you could double or triple the death penalties for red players inside the dungeon. Alternatively, make a red player's gear drop inside a dungeon when killed. This way, griefing is possible, but you're going to be the prime target for every PvP guild in the area.
Mag7spy wrote: » Using this same argument palworld doesn't have pvp so pvpers aren't interested in the game, l
Noaani wrote: » Mag7spy wrote: » Using this same argument palworld doesn't have pvp so pvpers aren't interested in the game, l Did the developers ever say PvP players would be interested in it? No, no they didn't. Steven has said that while PvP isn't avoidable in Ashes, people wanting good PvE will find it in Ashes. If this is the case, then what I have talked about is what is expected. If what I have talked about above isn't in the game, Steven shouldn't tell people wanting good PvE that Ashes will have it. This isn't disingenuous or manipulative, it is simply stating the basic framework that is needed for good PvE to exist from the perspective of someone that is primarily PvE focused, and following that with the logical statement that without that framework, Ashes won't have good PvE. Manipulative behavior would be someone that knows they are not PvE focused attempting to influence that discussion.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Using this same argument palworld doesn't have pvp so pvpers aren't interested in the game, l Did the developers ever say PvP players would be interested in it? No, no they didn't. Steven has said that while PvP isn't avoidable in Ashes, people wanting good PvE will find it in Ashes. If this is the case, then what I have talked about is what is expected. If what I have talked about above isn't in the game, Steven shouldn't tell people wanting good PvE that Ashes will have it. This isn't disingenuous or manipulative, it is simply stating the basic framework that is needed for good PvE to exist from the perspective of someone that is primarily PvE focused, and following that with the logical statement that without that framework, Ashes won't have good PvE. Manipulative behavior would be someone that knows they are not PvE focused attempting to influence that discussion. Your judgement for what is "good pve" and general players judgement is not the same thing.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Using this same argument palworld doesn't have pvp so pvpers aren't interested in the game, l Did the developers ever say PvP players would be interested in it? No, no they didn't. Steven has said that while PvP isn't avoidable in Ashes, people wanting good PvE will find it in Ashes. If this is the case, then what I have talked about is what is expected. If what I have talked about above isn't in the game, Steven shouldn't tell people wanting good PvE that Ashes will have it. This isn't disingenuous or manipulative, it is simply stating the basic framework that is needed for good PvE to exist from the perspective of someone that is primarily PvE focused, and following that with the logical statement that without that framework, Ashes won't have good PvE. Manipulative behavior would be someone that knows they are not PvE focused attempting to influence that discussion. Your judgement for what is "good pve" and general players judgement is not the same thing. My judgement is off... The core of what I am saying here is that people that play MMO's primarily for PvE will not play a game that doesn't provide them access to PvE. Is that a statement you agree with, or disagree with?
Mag7spy wrote: » First thing so we are moving away from good / bad and your main complaint is the amount of content players have access to not being enough as I said before those are two different issues.
Noooow If you are talking about PvE only focused players that hate pvp and don't want to do it that is a whole other topic in itself.
Noaani wrote: » Mag7spy wrote: » First thing so we are moving away from good / bad and your main complaint is the amount of content players have access to not being enough as I said before those are two different issues. This thread has primarily been about access to content, not about quality of content. I agree with you that these are different things, but it doesn't matter how good the content is if people don't have reasonable access to it. Thus, this thread has been mostly about access to content. Noooow If you are talking about PvE only focused players that hate pvp and don't want to do it that is a whole other topic in itself. The only time I ever talk about such players on these forums is to state that Ashes is not the game for them. Every time I talk about PvE players - as I pointed out earlier in this thread - it is players that accept and enjoy PvP, but prefer PvE. And so my point stands, if someone prefers PvE, and the game doesn't offer them access to PvE, then Ashes isn't the game for them.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » First thing so we are moving away from good / bad and your main complaint is the amount of content players have access to not being enough as I said before those are two different issues. This thread has primarily been about access to content, not about quality of content. I agree with you that these are different things, but it doesn't matter how good the content is if people don't have reasonable access to it. Thus, this thread has been mostly about access to content. Noooow If you are talking about PvE only focused players that hate pvp and don't want to do it that is a whole other topic in itself. The only time I ever talk about such players on these forums is to state that Ashes is not the game for them. Every time I talk about PvE players - as I pointed out earlier in this thread - it is players that accept and enjoy PvP, but prefer PvE. And so my point stands, if someone prefers PvE, and the game doesn't offer them access to PvE, then Ashes isn't the game for them. Everyone has access to content, and there should be plenty of content. But with it being one server and im unsure the level of amount of content I can see why there might be some challenges / concerns. But it is development and things they can adjust / test. If the pve is good and fun that is a main challenge they won't have to worry about. If both are a issue than it is a much bigger task.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » First thing so we are moving away from good / bad and your main complaint is the amount of content players have access to not being enough as I said before those are two different issues. This thread has primarily been about access to content, not about quality of content. I agree with you that these are different things, but it doesn't matter how good the content is if people don't have reasonable access to it. Thus, this thread has been mostly about access to content. Noooow If you are talking about PvE only focused players that hate pvp and don't want to do it that is a whole other topic in itself. The only time I ever talk about such players on these forums is to state that Ashes is not the game for them. Every time I talk about PvE players - as I pointed out earlier in this thread - it is players that accept and enjoy PvP, but prefer PvE. And so my point stands, if someone prefers PvE, and the game doesn't offer them access to PvE, then Ashes isn't the game for them. Everyone has access to content, and there should be plenty of content. But with it being one server and im unsure the level of amount of content I can see why there might be some challenges / concerns. But it is development and things they can adjust / test. If the pve is good and fun that is a main challenge they won't have to worry about. If both are a issue than it is a much bigger task. No, with everything we know of the game to date, access to content is indeed an issue in Ashes. Open world games can not provide enough content for 10k players in a way where access to content isn't going to be an issue. Keep in mind, to the people we are talking about in this thread, being able to fight in order to gain access to content is not in itself access to content. It may be to you, and that's great - but it isn't to the people we are talking about here.
Mag7spy wrote: » These are basic issues though
Depraved wrote: » i prefer something like baium, anthars or valakas and with no player limit. you have to fight outside the boss lair for the right to get in, then whoever can get in when the boss spawns gets in and tries to kill it.