Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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you are quoting me out of context. my replies are directly connected to your suggestion of enabling pvp in the boss area to be clear I don't have a problem with this, but I don't think this suggestion will "fix" the problem you are presenting.
ill break it down.
you complain that people who get to the boss early have an advantage. so you are against having an advantage given by time of arrival.
your solution: enable pvp in the boss area.
your solution gives an advantage to those who arrive to the boss late. your solution gives an advantage based on time of arrival.
basically, you don't want one group to have an advantage based on time of arrival, but you are perfectly ok with another group having an advantage based on time of arrival. do you see the contradiction now?
if anybody should have an advantage based on time of arrival, it should be people who prepared and got there early, not people who got there late.
also, your suggestion wouldn't work vs a group c. you are only thinking 2 groups will fight for the boss. what if you arrive late, then kill group A, then 30 seconds later group C arrives and kill your group. they have the advantage thanks to your suggestion. they take the boss with little effort.
tell me why people shouldn't have the advantage because they prepared and got there early. your logic is basically saying that a group who waited 8 hours camping baium portal during the spawn window shouldn't enter first because its unfair that they did that and woke up the boss
its ridiculous.
I never said it was unrealistic...but that's why you prepare. you know you also can kill your friend who Is red and res him. then what are the bh gonna do? if they are hiding as you say, that means they wont be close to enough to loot your friend... kill, res, done. no more red. fight the boss...
nah just keep spamming stun shot T_T that shit lands even on fucking majestic lmao (other stuns don't ;-;)
Now, BHs can make it worse for those reds afterward, but they aren’t the one’s skewing the boss fight. All of that’s finished before the cops show up.
What are you so concerned about?
a) Corrupted players may kill bounty hunters without acquiring additional corruption score - so if you have an ordinary player, that's even better
b) Corrupted player's combat penalties do not apply when battling bounty hunters. - no skill and stat dampening against bounty hunters.
Generally speaking, you are talking about a problem that doesn't exist and that won't exist.
Yes, everything can be zerged, but pvp zones encourage that even more, because in a place where anyone can kill you - the strength is in numbers.
In a normal situation, one PKer would be enough to destabilize the raid, so you don't need a zerg there. But if it was a pvp location, this single char would immediately be killed by the first raid, because that's the optimal thing to do when you see anyone approaching your mob in a pvp zone.
Again, I'm talking from direct experience because I've played on a ton of pvp L2 servers with such zones. Shooting first was always the correct answer and bringing zerg to a boss was the optimal way.
Again, this seems like a skill issue, if you can't destabilize the raid with only a few PK alts.
And as everyone has said at this point, your point against BHs is highly illogical. At least for the situation you're trying to use.
And if there's demand for BHs - there's gonna be no supply. In all your presented situations the PKed group are apparently just standing around and doing nothing, while you're gaining corruption on, supposedly, several of your party members. I don't think I've ever seen a group of people who didn't at least immediately assist-kill a PKer who had just murdered their mate.
I guess on your precious official servers everyone's so much of a pussy that they don't even kill Reds when they see them. Sucks to suck.
Why would any PvE group worth it's salt use corrupted players with degraded stats in a dps race? Meaning, those players don't start corrupted, meaning a BH won't see them until AFTER they have been corrupted, they are dead, or the fight has finished. Also, even when a BH can see a Red player on the map it doesn't mean they can travel to said Red player quickly.
So again you may have MAJOR concerns, but they are based on an exception case that is rarely going to practically occur. Unfortunately, it seems impossible to discuss without responses devolving into an erratic screed.
What an odd response to your own thread, but probably for the best.
you know most players in retail botted and rmt right? losing your gear Is whatever when you can swipe and buy it back...sure, people in private servers bought gear, but so did people in retail lol.
edit: sure bh will go to boss areas just to farm pk, for sure 100% but so will regular players. some players now they have no chance at getting the boss, so they will sit there waiting for pk and to do pvp. same happened din l2 with castle sieges, or example. small clans knew they had no chance but they still went there to attack whatever player walked nearby and had fun...
i get your concerns, and its perfectly valid to post about it in the forums to get devs attention, I just disagree with your solution of turning the area around the boss auto flag. that's not going to help, especially when you can drop stuff if you are purple. you also think that for some reason only small groups of 20 players will contest bosses, as if people wont bring numbers to pvp while some parties focus on the boss lol. better leave the solution for the devs xD
I had 0-3 pk in offi because I always did the sin eater quest lol. never ever dropped anything red XDDD
anyways going red in a big clan Is no biggie. you die near your party/clan, they pick up your shit and give it back to you. ez win gg
I'm waiting for all of the "Over 9,000!' memes to rush in...
Sounds strange, right ?
People can take on Worldbosses stronger than every single Player could possibly hope to ever get. But they can not fight other Players who might attack them to take the Worldboss Kill away from them ?
What is stopping them ?
Do they have a Clamp around their Balls which suddenly shuts itself RRRREEEEAAAALLYYYY TIGHT (lol) the Moment they attack other Players and not NPC's ??
✓ Occasional Roleplayer
I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
For the reasons I described above, it is pretty obvious that having an ordinary player to fight against corrupted is much more advantageous and that's a fact. If you lose the fight - they get more corruption; if you win the fight (and your chances to win it are higher because of skill and stat dampening of a corrupted player against normal player) - mission accomplished
The only difference is that ordinary player can't see the corrupted player on the map. For that purpose, you don't need 20 bounty hunters though; you just need one person sharing their screen on discord for everyone else to follow their target. Simple as that
Official L2 servers? Those that turned initially a decent game into Semi-mobile P2W garbage with RMT here and there that spreads faster than ebola? No, thank you. I'd rather play on low rate private servers with normal patches