NiKr wrote: » Mag7spy wrote: » I'm going to be expecting the prices of skin in AoC to be 10$+ and not 1$ or below. With maybe some 3-5 dollar exceptions for tiny none detailed stuff. But you're completely fine with insanely cheap cosmetics, just only if they're gated behind 100h of gameplay? How is that logical? Mag7spy wrote: » And not be cycling a board with tons of free cosmetics constantly. That doesn't make any sense to me its either being monetized (in some form battle pass and/or store) or being gear in game that drops from monsters/ etc. Again, the board only points towards content. It has no relation to cosmetics or whatever. In my suggestion cosmetics do not cycle. They simply get added to the store. You get cosmetic currency and buy said cosmetics from that store. The irl money cosmetics also simply get added to the store, at the same prices as BP's cosmetics would cost if sold separately (on top of the more expensive intricate cosmetics). No fomo, direct purchases, super low costs (just as the BP cosmetics), no changes to player gameplay, no forced gameplay, full player choice of what cosmetic they want to get and when. How is that worse than the BP and why would you prefer a BP over that?
Mag7spy wrote: » I'm going to be expecting the prices of skin in AoC to be 10$+ and not 1$ or below. With maybe some 3-5 dollar exceptions for tiny none detailed stuff.
Mag7spy wrote: » And not be cycling a board with tons of free cosmetics constantly. That doesn't make any sense to me its either being monetized (in some form battle pass and/or store) or being gear in game that drops from monsters/ etc.
NiKr wrote: » Azherae wrote: » They never apparently made much money from it, because ED, like Ashes, is not structured for what you're talking about, and would probably have done better with a BattlePass. That's my opinion, though. Just another proof that I'm a boomer who's stuck in the past then. Wanting a non-predatory, non-exploitative, consumer-friendly feature is useless, because people are more willing to be exploited by a predator than having a better experience. Brainwashing working as intended, I guess. Azherae wrote: » An MMORPG with a structure that would make a BattlePass unnecessary would be a great idea. Maybe we will even get one someday. If Riot ever finish their mmo, that might be the way they go. If Gaben decided to make one, there'd be a high chance they went that way too. At this point I'm relatively sure neither of those things will happen And I'm 100% sure that neither of those games would interest me, so if Ashes does ultimately go with a BP, I'll just suffer through it and hope that it makes Intrepid enough money to not turn the game into a p2w shitshow.
Azherae wrote: » They never apparently made much money from it, because ED, like Ashes, is not structured for what you're talking about, and would probably have done better with a BattlePass. That's my opinion, though.
Azherae wrote: » An MMORPG with a structure that would make a BattlePass unnecessary would be a great idea. Maybe we will even get one someday.
Mag7spy wrote: » Though this is the kind of system that i would see being a grind. And again why the BP method is better since playing the game gives general xp which levels up battle pass. Over going to a bored and grinding out test for minimal currency. I may as well go fill out surveys .
Mag7spy wrote: » BP also gives more control over what is being given out, over a board that would cause frustration if they changed that whole system (and i really don't think they need to add another system).
Mag7spy wrote: » What?!?!?! Why are you talking about riot of all companies...
NiKr wrote: » Mag7spy wrote: » Though this is the kind of system that i would see being a grind. And again why the BP method is better since playing the game gives general xp which levels up battle pass. Over going to a bored and grinding out test for minimal currency. I may as well go fill out surveys . I'll say this as clear as possible. I'm proposing the same fucking thing as the BP. You do whatever you want in the game - you get currency, just as you get XP for the BP. Except in my suggestion the person can choose which cosmetic they want first, instead of a BP system where you have to wait until your BP levels up to the point of your preferred cosmetic. The entire mechanic is entirely the same on the player's side. Mag7spy wrote: » BP also gives more control over what is being given out, over a board that would cause frustration if they changed that whole system (and i really don't think they need to add another system). BP only points out content in the game. My board does literally the same damn thing. You log into the game and the BP says "you gonna get 300 XP if you pick up 5 flowers". The board would do the same. If the bulletin board tasks are the same for everyone - the rumor board would have those tasks as well, so the subscriber would know what tasks there are on their login.
Mag7spy wrote: » Granted again they can just have it so BP doesn't go away but you can only have one active which makes the most sense to me.
NiKr wrote: » Mag7spy wrote: » Granted again they can just have it so BP doesn't go away but you can only have one active which makes the most sense to me. And not having one makes the most sense to me I don't want a BP. I want an mmo with good rewards, that's it.
Mag7spy wrote: » You can have both.
GrilledCheeseMojito wrote: » Hopefully there's something else that gets figured out in the next ~13 pages.
NiKr wrote: » GrilledCheeseMojito wrote: » Hopefully there's something else that gets figured out in the next ~13 pages. The only thing we'll figure out is that we've gone through the 10th circle of the same arguments and statements, w/o stepping to either side of the discussion.
Mag7spy wrote: » Don't worry we can do new circles tomorrow. Edit* I'm sensing things will be controversial
NiKr wrote: » And I already said, the 100h in 3 months is only casual if the person can play every day, which for quite a lot of people is not casual enough.
NiKr wrote: » So your entire argument so far has been "BPs make Intrepid more money", but now you're telling a person who's willing to upkeep the sub and purchase cosmetics to "not play the game". You're literally ok with denying Intrepid money, just so you can keep saying that BPs are worth it, even though there's a much better way to make that money.
NiKr wrote: » I simply want people to have a second option of purchasing the cheap BP cosmetics.
Dygz wrote: » The has no purpose. No purpose whatsover. Other than the fantasies you concoct in your own mind because you don't understand how BPs actually work.
NiKr wrote: » You can't meaningfully ask for a better system when don't actually understand the system you're trying to critique.
Noaani wrote: » I'm going with the notion that the system is needlessly convoluted.
NiKr wrote: » Noaani wrote: » I'm going with the notion that the system is needlessly convoluted. Nah, it's really straightforward. I just say it how it is, using Dygz' direct words, but they're both saying that I don't understand what I'm saying. Dygz keeps repeating that the direct added seasonal content ends dozens of hours before the BP can be completed. And I say I dislike that, because if the content ran out - why must I keep playing the game. But they're so used to this system that they don't see this as a bad thing. And on the casual side, they'll never understand a pov of a person who can't play every single day, so to them "9h a week" is super casual. And they also don't understand that "100h to complete a BP" is not casual, because 100h is a shitton of fucking time. I've seen countless posts/videos where people complain about how games these days are either super long or require players to play them for way longer than they did before. Dygz still hasn't said if he did play for 7h a day when he cleared the BP in 2 weeks. Yes, he said "I cleared the BP in 2 weeks", but that's a dodge of saying "I played the game for a ton of time a day, which allowed me to complete the BP". This is not casual. And Mag is even more fun, just saying "if you can't play the game at hardcore times, you shouldn't even play it". And it's super funny cause he's been the one who kept saying "BPs make more money for the company" and then goes a full 540 noscope on his own argument and tells people not to give Intrepid money
NiKr wrote: » Dygz keeps repeating that the direct added seasonal content ends dozens of hours before the BP can be completed. And I say I dislike that, because if the content ran out - why must I keep playing the game. But they're so used to this system that they don't see this as a bad thing.
NiKr wrote: » And on the casual side, they'll never understand a pov of a person who can't play every single day, so to them "9h a week" is super casual. And they also don't understand that "100h to complete a BP" is not casual, because 100h is a shitton of fucking time. I've seen countless posts/videos where people complain about how games these days are either super long or require players to play them for way longer than they did before.
NiKr wrote: » Dygz still hasn't said if he did play for 7h a day when he cleared the BP in 2 weeks. Yes, he said "I cleared the BP in ~100h", but that's a dodge of saying "I played the game for a ton of time a day, which allowed me to complete the BP". This is not casual.
NiKr wrote: » And Mag is even more fun, just saying "if you can't play the game at hardcore times, you shouldn't even play it". And it's super funny cause he's been the one who kept saying "BPs make more money for the company" and then goes a full 540 noscope on his own argument and tells people not to give Intrepid money