Chicago wrote: » Laetitian wrote: » I think it's telling that you're asking to see polished quests and polished biomes - when clearly, the main reason for all the delays you're complaining is Intrepid investing too much into polish of individual aspects in order not to upset people like you. Like, what you want more of is literally the reason why the game isn't closer to completion. If anything I want them to focus more on general structures that we can't see. Get the mechanics solid enough to be genuinely fully thought-out and flexible. To be clear, I don't think it's terrible that they've focused on completing individual designs/encounters/areas, or even that you're asking to see more of it. It's a useful step for practical testing to see if the modules really come together the way it's imagined, before committing to generalisation/mass-production based on potentially flawed blueprints. But once that's confirmed, I want them to get the modular components so right that they can start implementing versatile, story-arc-adjustable quests/encounters/contested areas/node development features all over the map, and just have them work. And that requires a focus on more abstraction and perfection of the behind-the-scenes components, not a convincing, presentable delivery of individual playable segments. its crazy that everyone seems to find a need to attack someone's character instead of just giving your opinions, however i do appreciate the time you took to reply, obviously the delays are frustrating but i have not once complained about a delay in this post, i think you have some good points, however i think at this stage 8 years in a little polish is not alot to ask, if you did take the time to read what i wrote, i am not saying i need to see an entire polished node or game, but i would like to see hints of polish being added, especially to the starting area's just to confirm that its not going to be scrapped again i agree with you that there are more important aspects than polish but as of the time of writing, we have not really seen any of them either, so i mean if we are not going to see nodes past level 3, ( keep in mind there are 85 nodes and we have yet to see one past level 3 ), we have not seen naval content, secondaries, monster coins, systems like bounty hunting, we have seen 6/64 classes, we have not seen biomes, or races in any sort of finished state, its a long list, and seeing a dragon that is the exact same as 3 years ago with almost nothing new is not adding polish to please people like me, and i can almost guarantee that world boss that was copy and pasted from A1 contributed next to nothing to the recent delays.
Laetitian wrote: » I think it's telling that you're asking to see polished quests and polished biomes - when clearly, the main reason for all the delays you're complaining is Intrepid investing too much into polish of individual aspects in order not to upset people like you. Like, what you want more of is literally the reason why the game isn't closer to completion. If anything I want them to focus more on general structures that we can't see. Get the mechanics solid enough to be genuinely fully thought-out and flexible. To be clear, I don't think it's terrible that they've focused on completing individual designs/encounters/areas, or even that you're asking to see more of it. It's a useful step for practical testing to see if the modules really come together the way it's imagined, before committing to generalisation/mass-production based on potentially flawed blueprints. But once that's confirmed, I want them to get the modular components so right that they can start implementing versatile, story-arc-adjustable quests/encounters/contested areas/node development features all over the map, and just have them work. And that requires a focus on more abstraction and perfection of the behind-the-scenes components, not a convincing, presentable delivery of individual playable segments.
RonDog98 wrote: » I am all for more transparent develop updates and would love more frequent looks “under the hood” but I feel like most of the community does not grasp how ambitious this project is. For perspective, sea of thieves was made with over 200 developers and that game had very little content at launch. Ashes of creation is making sea of thieves, but BETTER, inside of a bigger game and that’s only a small fraction of what they want to deliver. You had add in the fact they just reached a team size over 200 this year and you can start to see why things are taking so long.
Chicago wrote: » What is the 1 class we have seen?
Azherae wrote: » Chicago wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto. Obviously we have different opinions on the development of this game, let's keep it civil We don't though. I know it's probably not very clear, but I support your position on this matter entirely, just not your approach. I too, would like 'Classic' Ashes of Creation and literally every day I wonder nostalgically what happened to it. I just think this thread is really, really unlikely to help in any way.
Chicago wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto. Obviously we have different opinions on the development of this game, let's keep it civil
Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto.
Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here
Azherae wrote: » You are, indeed, now just ranting. Pls stop.
Nemeses wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto. Obviously we have different opinions on the development of this game, let's keep it civil We don't though. I know it's probably not very clear, but I support your position on this matter entirely, just not your approach. I too, would like 'Classic' Ashes of Creation and literally every day I wonder nostalgically what happened to it. I just think this thread is really, really unlikely to help in any way. You 100% wrong, thread like this, when they gather momentum, is exactly what causes change, or belter responses, its fanboi comment like yours, that do absolutely nothing to help! You get your types in every single MMO dev cycle, always jumping on anything you consider negative towards the game. Blind fanboi's, are often the death of a good game!
Dygz wrote: » Chicago wrote: » What is the 1 class we have seen? Predator
Caeryl wrote: » Nemeses wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto. Obviously we have different opinions on the development of this game, let's keep it civil We don't though. I know it's probably not very clear, but I support your position on this matter entirely, just not your approach. I too, would like 'Classic' Ashes of Creation and literally every day I wonder nostalgically what happened to it. I just think this thread is really, really unlikely to help in any way. You 100% wrong, thread like this, when they gather momentum, is exactly what causes change, or belter responses, its fanboi comment like yours, that do absolutely nothing to help! You get your types in every single MMO dev cycle, always jumping on anything you consider negative towards the game. Blind fanboi's, are often the death of a good game! The comment you quoted criticizes the backpedaling design changes that have come through. Did you mean to quote someone else?
Chicago wrote: » Caeryl wrote: » Nemeses wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto. Obviously we have different opinions on the development of this game, let's keep it civil We don't though. I know it's probably not very clear, but I support your position on this matter entirely, just not your approach. I too, would like 'Classic' Ashes of Creation and literally every day I wonder nostalgically what happened to it. I just think this thread is really, really unlikely to help in any way. You 100% wrong, thread like this, when they gather momentum, is exactly what causes change, or belter responses, its fanboi comment like yours, that do absolutely nothing to help! You get your types in every single MMO dev cycle, always jumping on anything you consider negative towards the game. Blind fanboi's, are often the death of a good game! The comment you quoted criticizes the backpedaling design changes that have come through. Did you mean to quote someone else? He was talking about him saying that this post will do anything to help, and he is right, change doesn't happen from posts that don't bring up the negative parts of the game
Caeryl wrote: » Chicago wrote: » Caeryl wrote: » Nemeses wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » Chicago wrote: » Azherae wrote: » You are, indeed, now just ranting. Pls stop. Ah my posts are not really directed at you, but I knew you would be here Can't hurt to ask, right? It is, indeed, Monday morning in Kyoto. Obviously we have different opinions on the development of this game, let's keep it civil We don't though. I know it's probably not very clear, but I support your position on this matter entirely, just not your approach. I too, would like 'Classic' Ashes of Creation and literally every day I wonder nostalgically what happened to it. I just think this thread is really, really unlikely to help in any way. You 100% wrong, thread like this, when they gather momentum, is exactly what causes change, or belter responses, its fanboi comment like yours, that do absolutely nothing to help! You get your types in every single MMO dev cycle, always jumping on anything you consider negative towards the game. Blind fanboi's, are often the death of a good game! The comment you quoted criticizes the backpedaling design changes that have come through. Did you mean to quote someone else? He was talking about him saying that this post will do anything to help, and he is right, change doesn't happen from posts that don't bring up the negative parts of the game The guy was going on about fanboi behavior when the quote is nothing like that.
Chicago wrote: » Yep, but no one wants to have this conversation
Aszkalon wrote: » Chicago wrote: » Yep, but no one wants to have this conversation I kinda want to have this Conversation.
Chicago wrote: » Would be nice if us simple foak with the real questions could be invited to an AMA lol
Chicago wrote: » We have not seen this
Dygz wrote: » Chicago wrote: » We have not seen this https://www.youtube.com/watch?v=qKzAOQKCelk
Dygz wrote: » Yep. We have seen the Predator Class do some Predator stuff. Literally.