Flanker wrote: » A more accurate description of this would be "Steven said several things, but I've only heard one that sounds similar to what I said" xD
RocketFarmer wrote: » The complicating factor in leveling speed, especially as you get into higher levels of play, is the XP penalty for death.
RocketFarmer wrote: » Generally their 225 hour statement may be true, but with all things AoC, this is an Alpha and is subject to change.
Flanker wrote: »
Zehlan wrote: » Ah flanker you miss me so much
Flanker wrote: » Zehlan wrote: » Ah flanker you miss me so much Of course! You know what else do I miss? The answer to the question I've asked you 4 times already and it's the 5th one, that you are clearly not capable of providing. Is that true, huh?
Zehlan wrote: » I don't answer your questions because your replies are usually you took my words out of context or you manipulated the question. Plus I find your questions are usually nothing more than diversions a simple attempt to pull someone away from a flawed argument not a bad tactic but time consuming. I don't wish to engage in that I have way to much going on atm to waste my time on it otherwise I would especially a verbal one. I think you also miss the point when I say majority because if the majority after alpha 2 said we want level to take 3 time as long as it will currently I would be fine with that because the people have spoken. How long levelling is in a game is not what retains the most amount of players it's what levelling speed the most amount of players want that retains the most players because if they don't wanna play how do you retain them. I think you have lost sight of the MMO part of mmorpg. Players make the content the game is just the car we're all just riding in! If your question is do I want a 1v1 debate I am not interested at the moment but once things settle down for me and we get to play some alpha 2 I would be up for a discussion. That's the real conversation we all will need to have anyway , everything else right now is just speculation.
Zehlan wrote: » @Flanker Oh your on about the how to use mathematics for understanding polling data lmao. You think I sent that to credit my argument lol Any kid in kindergarten can figure basic polling data it's not hard except for you.
Zehlan wrote: » You stalking me now too? Your starting to sound like your a little obsessed. I must say that's a little creepy but from these threads i am sure that rabbit hole goes a lot deeper than just creepy. lol
Zehlan wrote: » I must say that's a little creepy but from these threads i am sure that rabbit hole goes a lot deeper than just creepy. lol
Flanker wrote: » Zehlan wrote: » @Flanker Oh your on about the how to use mathematics for understanding polling data lmao. You think I sent that to credit my argument lol Any kid in kindergarten can figure basic polling data it's not hard except for you. I don't think you sent that to prove your point - I know it for a fact. There are words "detailed clarification", right there. Extremely entertaining to see your lame excuses and backpedalling when you are cornered. And... So... every kid in kindergarden knows that, but then... how come you don't? You do realize that you make yourself look like a clown now, don't you? It just looks... so sad Zehlan wrote: » You stalking me now too? Your starting to sound like your a little obsessed. I must say that's a little creepy but from these threads i am sure that rabbit hole goes a lot deeper than just creepy. lol I'm calling out your bs and I don't mind making one click to open your profile to make sure that I'm right. Join the ranks of "victim card players" - you are not gonna be alone, your friend is already there waiting for you. Zehlan wrote: » I must say that's a little creepy but from these threads i am sure that rabbit hole goes a lot deeper than just creepy. lol If you are not used to deal with people who are one step ahead of you - get used to it. You are hilariously predictable. TL;DR - Your psychological profile and behavior pattern > Not being able to have a meaningful discussion > Waiting for someone to start talking against my point > Jumping in aggresively and becoming a part of hive mind > Hive mind destroyed - you are alone > Trying to put two words together but it doesn't work, cuz you can't > Get called out for your nonsense that can be debunked in 10 seconds > Cry and play the victim card along with more bs nonsense I probably wouldn't even want to talk to you publicly on a podcast anymore. With that mindset of yours - I'd literally be inside your head in 60 seconds which is not fun as I prefer worthy opponents when it comes to discussions/debates. As if you had balls for that anyway Checkmate
nanfoodle wrote: » Checkmate?
nanfoodle wrote: » LOL Your been at this thread going for weeks and the best you got from Steven is he will take feedback from the A2 testers. My guess is you won't like the feedback the masses give. I know I won't. I like 220hrs for the main progression. My guess most will want it much shorter. I hope Steven sticks to his plan.
Flanker wrote: » Caeryl wrote: » Looks about on par with what he's gone with before, about 2 months playing 5-6 hours per day. Funny to hear there's push for it to be shorter than that within the dev team itself I mean, what he said is: > First ~10-15 levels will be relatively fast (exact number is not known yet), so that people don't suffer at the start ; > Reaching level 25 will roughly take 100 hours and the XP curve is not gonna be linear. > He prefers it to be in more of a grindy side of things. Thoughts: > If first ~10-15 levels are fast, 1-25 "roughly takes 100 hours" and XP curve is not linear, I'd actually be surprised to find out that it all somehow magically adds up to ~225 hours, especially taking into account him saying "he prefers it to be somewhat grindy". > A curve change from ~10-25/15-25 is clearly not gonna get back to linear after level 25. So if 1-25 takes ~100 hours, I probably wouldn't expect 25-50 to be 125-150 hours. Probably something close to, at least 300h for the whole 1-50. > If it's the case, then it's a bit better obviously, but in general - doesn't change the situation dramatically. A few extra weeks or a month for an average player won't really make that huge of a difference in MMO. > But if it's the case, still better than nothing
Caeryl wrote: » Looks about on par with what he's gone with before, about 2 months playing 5-6 hours per day. Funny to hear there's push for it to be shorter than that within the dev team itself
nanfoodle wrote: » Ooo I read it.
Zehlan wrote: » I am literally living imside your head rent free aren't I! Wow I will stop now I should know better than to tease someone who is obviously mentally ill.
Flanker wrote: » I mean, what he said is: > First ~10-15 levels will be relatively fast (exact number is not known yet), so that people don't suffer at the start ; > Reaching level 25 will roughly take 100 hours and the XP curve is not gonna be linear. > He prefers it to be in more of a grindy side of things.
Flanker wrote: » If it's the case, then it's a bit better obviously, but in general - doesn't change the situation dramatically. A few extra weeks or a month for an average player won't really make that huge of a difference in MMO.