Pyrolol wrote: » That’s not what happened in wotlk, people still had to go down to the dungeon areas, raids, daily quest area. Everyone had to go do the argent crusade to get the rep otherwise you would be cooked for PvE and or PvP, gold wasn’t easily accessible back then so 90% of the population had to do dailies and that was all running into the other faction constantly. There was so much interaction for OW PvP it’s not even funny and this is not even including the OW PvP in Wintergrasp, sitting in town definitely got you no where and also just remembered that professions were also important back then (not like current retail) so a lot of players were constantly running into each or fighting each other for mine, herb, fishing spots etc this was server based and no cross realm either so a lot of people would brawl each other due to seeing each other again after being ganked while leveling and including guilds going off at each other. Again proving that hardcore PvE and competitive ranked 3v3 Arena and open world PvP can all coexist easily and have a healthy participation of all systems in the game AS PROVEN IN WOTLK Did you even play that lol and have you even played this Alpha at all? Or are you just guessing, if you have played this Alpha are you even max level yet? Have you gone to the new desert area yet? Still haven’t answered whether you’re even participating in this Alpha. Il also happily keep contributing to the forums as I’ve done since making The Arena Thread, as someone who has max levelled in both phase 1 & 2. I can give a lot of feedback on the current state and put forward some suggestions. If they get taken or not so be it If your only experience is watching streamers i can guarantee it’s completely different in the game
Pyrolol wrote: » Do you even have an alpha key for Ashes? Have you played this game at all?
Wtf entering instances? You had to travel to it? Then it becomes an instance, the entire trip from wherever you were wasn’t it was open world?
Pyrolol wrote: » That was Dungeon finder that’s not even close to what Looking for group is that he is referring to? Raid finder was 4.3 cataclysm and LFG for PvP was introduced in 2014 during WoD so nice try in trying to twist that truth champ I completely agree no MMO should be spent in major cities just looking for group, that’s completely destroyed the MMO feeling and social interaction, you couldn’t pug ICC or you wouldn’t go anywhere, it took some mechanics to get passed so saying it “terrible content” is a bit rough considering the numbers were there, dungeons were fun and for the Arena you clearly forgot spell cleave, lsd, tsg, wld… they took away double healer later on and made it only one healer per team comp which was lovely I disagree that the ICC raids were terrible, I started in Vanilla, I remember other than TBC that WOTLK was an amazing expansion. Im yet to understand why AoC can’t take the best aspects of other mmo’s and put it together in there game? I also can’t believe you said Naxx was a terrible raid 🤦🏻♂️ Have you played this Alpha? Have you gotten to max level and actually experienced anything yet? Most of the dungeons is literally sitting in a corner and afk damaging. Have you any experience in ow PvP other than getting corrupted or versing mass hordes of groups? You’re very quick to undermine my points but give back zero solutions or ideas?
Noaani wrote: » Pyrolol wrote: » LFG came in a later expansion No, WOTLK did not have LFG, and you couldn’t turn off PvP either. AirborneBerserker wrote: » Noaani wrote: » The reason my point remains in tact even if I was wrong about LFG being in place or not is because even on PvP servers WoW allowed you to turn off PvP and still play the bulk of the game. No on PvP servers you are not able to unflag. You are always able to be attacked. PvE servers your able to unflag but it takes a bit and if you are attacked or attack someone else it stops the process. If you re-read my two posts on this matter, you will (hopefully) see that I am talking about entering instances.
Pyrolol wrote: » LFG came in a later expansion No, WOTLK did not have LFG, and you couldn’t turn off PvP either.
AirborneBerserker wrote: » Noaani wrote: » The reason my point remains in tact even if I was wrong about LFG being in place or not is because even on PvP servers WoW allowed you to turn off PvP and still play the bulk of the game. No on PvP servers you are not able to unflag. You are always able to be attacked. PvE servers your able to unflag but it takes a bit and if you are attacked or attack someone else it stops the process.
Noaani wrote: » The reason my point remains in tact even if I was wrong about LFG being in place or not is because even on PvP servers WoW allowed you to turn off PvP and still play the bulk of the game.
Kyraax wrote: » Instances and queues make PVP stale as a week bagel. Let them stay in WoW where they belong.
AirborneBerserker wrote: » Noaani wrote: » Pyrolol wrote: » LFG came in a later expansion No, WOTLK did not have LFG, and you couldn’t turn off PvP either. AirborneBerserker wrote: » Noaani wrote: » The reason my point remains in tact even if I was wrong about LFG being in place or not is because even on PvP servers WoW allowed you to turn off PvP and still play the bulk of the game. No on PvP servers you are not able to unflag. You are always able to be attacked. PvE servers your able to unflag but it takes a bit and if you are attacked or attack someone else it stops the process. If you re-read my two posts on this matter, you will (hopefully) see that I am talking about entering instances. Yeah I misunderstood you. I thought you were saying you can turn off PvP on PvP servers. but you you were saying you could play the majority of the game without PvPing.
Pyrolol wrote: » The bulk of that game was subject to PvP
Pyrolol wrote: » You’re never going to answer if you have played this alpha yet are you?
Noaani wrote: » Pyrolol wrote: » You’re never going to answer if you have played this alpha yet are you? It's none of your business - it has no impact on this discussion. I have been involved in every stage of testing Ashes has undergone so far, other than in house only tests, but I fail to see how that matters.
Pyrolol wrote: » Noaani wrote: » Pyrolol wrote: » You’re never going to answer if you have played this alpha yet are you? It's none of your business - it has no impact on this discussion. I have been involved in every stage of testing Ashes has undergone so far, other than in house only tests, but I fail to see how that matters. Bit defensive for a simple feedback Alpha question, settle down
Pyrolol wrote: » This map is going to be humongous shown evident in Pirates stream, OW is going to be fairly stale after a while
Pyrolol wrote: » Could look into putting in some sort of instanced PvP mode or even an event, just to encourage more PvP in this supposedly PvX game, this is an Alpha it is probably the best time to test this
Pyrolol wrote: » Yes 13 million player subscriptions in WOTLK were because of culture and not the content 🤦🏻♂️ Everyone I have ever spoken to has said it was the best expansion hands down, PvE and PvP End game Raids and Arena I'm yet to understand why AoC can’t take the best of MMO’s and implement them
Pyrolol wrote: » Apex Legends brought out resurrection of downed team mates Fotnite then took this and put it in there game Then so did CoD and both even adding the redeploy balloon originally starting from Apex Legends
Pyrolol wrote: » Yet to understand why other games can do it but you refuse to even budge about putting other successful systems in this game or even putting them up for consideration This map is going to be humongous shown evident in Pirates stream, OW is going to be fairly stale after a while if that’s all we can do other than objective based PvP even with all the risk but barely any rewards, corruption and the unbalanced win by numbers that it’s always been
Pyrolol wrote: » Am I saying get rid of it? Not at all I'm encouraging it as I've barely got to even encounter it and would not mind experiencing it more often, just don’t see why we can’t have both Ow and Instanced smaller scale PvP? Could look into putting in some sort of instanced PvP mode or even an event, just to encourage more PvP in this supposedly PvX game, this is an Alpha it is probably the best time to test this