nanfoodle wrote: » truelyyy wrote: » nanfoodle wrote: » No ty. You want the reward of non consensual combat then you need to be ready to take that risk. well if the world boss would flag then it would be the reward of consensual combat so your logic doesn't make much sense. Yes it does, you have three state with this flagging system. Flagging green is a option. World bosses are PvE event with the option for PvP. People who want to do PvE and choose to flag green, should not have that taken away from them. I get auto flagging for PvP events like caravans and the like. You want to take my PvE loot, then you should have to risk losing your loot when you get corruption. I should be able to take your gear as well. Thats 100% the way the game is designed. Risk and reward.
truelyyy wrote: » nanfoodle wrote: » No ty. You want the reward of non consensual combat then you need to be ready to take that risk. well if the world boss would flag then it would be the reward of consensual combat so your logic doesn't make much sense.
nanfoodle wrote: » No ty. You want the reward of non consensual combat then you need to be ready to take that risk.
truelyyy wrote: » nanfoodle wrote: » truelyyy wrote: » nanfoodle wrote: » No ty. You want the reward of non consensual combat then you need to be ready to take that risk. well if the world boss would flag then it would be the reward of consensual combat so your logic doesn't make much sense. Yes it does, you have three state with this flagging system. Flagging green is a option. World bosses are PvE event with the option for PvP. People who want to do PvE and choose to flag green, should not have that taken away from them. I get auto flagging for PvP events like caravans and the like. You want to take my PvE loot, then you should have to risk losing your loot when you get corruption. I should be able to take your gear as well. Thats 100% the way the game is designed. Risk and reward. Not really, cant call it a PvX game if you get corrupted and therefore punished for contesting. The system makes little sense at the moment in many aspects. The whole point of corruption is to stop pointless PKing not intended contesting of world bosses which is one of the points of the game to contest. I agree, the area around an alive world boss should just be auto flagged for fairness.
Norththemage wrote: » all of these are really weird arguments- currently the entire meta of world bosses is logging in 2 seconds faster than another team and getting to the respawn earlier that meta would suck less if those world bosses could be fought over legitimately: the consequences of corruption atm are far too high to risk ever attacking a large group of unflagged players the people talking about how it should be x or y for casual players, casual players will never see these bosses when they are camped at 3am, at least give the people at the top some cool shit to pvp the other sweats over
Taleof2Cities wrote: » Fortunately (or unfortunately) @nanfoodle is right. Opt-in PvP is never going to beguile a PvE player into doing content they might otherwise enjoy. Especially world bosses which are traditionally PvE in other MMOs. Not to mention an AoE auto-flag is a free pass for the big guilds ... in a game that already favors big guilds in other gameplay areas. I'm a PvP player too. But, the content that PvE players can participate in keeps getting smaller at every turn.
truelyyy wrote: » Taleof2Cities wrote: » Fortunately (or unfortunately) @nanfoodle is right. Opt-in PvP is never going to beguile a PvE player into doing content they might otherwise enjoy. Especially world bosses which are traditionally PvE in other MMOs. Not to mention an AoE auto-flag is a free pass for the big guilds ... in a game that already favors big guilds in other gameplay areas. I'm a PvP player too. But, the content that PvE players can participate in keeps getting smaller at every turn. You keep saying PvE players, the whole design is meant to be PvX, hence make it PvX, you can’t have both.
Norththemage wrote: » Current state of corruption and world bosses mean that it's easy to turn pvp contests into pve contests If attackers of Tumok and Firebrand were flagged for combat, it would not punish people for pvping over the objective.