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Return PvP to the tropics islands

goodsoloniusgoodsolonius Member, Alpha Two
It's actually bizarre that this change was made - tropics islands being a hotspot for named mob competition was 90% of the reason to visit the tropics. There's no reason any of these should be considered safe zone, and the ZoI should be limited only to the island the node is on
m9u1pof42kwd.png

Comments

  • LudulluLudullu Member, Alpha Two
    The only lawless zone in the full release will be the open seas, so no, this was the right decision.
  • goodsoloniusgoodsolonius Member, Alpha Two
    Ludullu wrote: »
    The only lawless zone in the full release will be the open seas, so no, this was the right decision.

    the right decisions and the good decisions are not always the same thing
  • SettiteSettite Member
    Aw really? I was looking forward to some lens based lawless zones. I won't be hopping in until phase 3 however I like the idea of an always on pvp zone.
  • VargosVargos Member, Alpha Two
    It's actually bizarre that this change was made - tropics islands being a hotspot for named mob competition was 90% of the reason to visit the tropics. There's no reason any of these should be considered safe zone, and the ZoI should be limited only to the island the node is on
    m9u1pof42kwd.png

    I actually think this could turn out to be one of the best design choices, if they decide to introduce specific lawless zones on release with increased experience gain and better resources.
    On top of that, adding resource caravan routes from these zones would bring even more content – both for solo gatherers who enjoy risk and for organized player groups. But it must be careful balancing to make rewards feel worth the risk.

    This would perfectly align with the game’s core risk vs reward philosophy: the higher the risk, the greater the reward.

    Of course, having the lawless open sea is nice on paper…
    But what is the real motivation to sail there besides moving caravans? Especially when, as it stands now, the system feels more like a placeholder (only gets gold for delivery) with no real economic impact.
  • LudulluLudullu Member, Alpha Two
    the right decisions and the good decisions are not always the same thing
    And there's a ton of "good" decisions out there, which a ton of people keep pushing onto Ashes. Yet none of them are the right decisions for the design.
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