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Re: Dev Discussion #46 - Materials: Less is More or More is Less?
This is easy. Flat in the middle of different approaches For a craft, you have 3 types of ingredients: the primary ingredient (common, bountiful, large quantities tiered per quality) The rare compone… (View Post)1 -
Re: Hiding Ores
But it also makes mining very tedious because you basically need to mine everything in sight for a hope of good roll on yield. It becomes more of a farming simulator and takes away from sense of expl… (View Post)1 -
Re: [Feedback Request] Basic Melee Weapon Attack Update Discussed in June Livestream
Good progress on animation, combat fluidity and "modernlike" feel. Keep the track on that. When polished it will be really good for sure and i have no doubts about it. Concerns i would like… (View Post)1