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Re: Is there a need for somekind of statistical/breakdown tools, e.g., DMG meters in the game?
Those who want to beat the hardest bosses will probably have to video their runs and review it together as a team for mistakes, mechanics, wins, etc. That will tell you a lot more about your performa… (View Post)1 -
Re: Serious concern/question about being a bad guy
There is a reward for playing as a bad guy: you get to participate in as the quarry in the Bounty Hunter system. That's content not available to the non-corrupted. If you don't want being bad to have… (View Post)3 -
Re: Poll + Bonus Dev Discussion - Multiboxing
Granted there isn't a viable way to stop manual multi-boxing, but I don't feel it should be officially sanctioned. It adds absolutely nothing good to the experience of the overall playerbase to have … (View Post)4 -
Accessibility: What Physical Challenges do you have that Game Design can Alleviate?
As Steven mentioned in his recent AMA, MMO players tend to be older, and with age comes arthritis, sight problems, past accidents and more that present challenges when trying to play games. Plus ther… (View Post)2