Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Pvp and combat testing
With recent changes to how being part of the same node or guild makes it so you cant fight eachother anymore in the open world, combat testing has become a lot harder. To practice pvp after these cha… (View Post)2 -
Dynamic render distance / culling
Theres 5 enemy players on the hill in front of me, they dont render in untill they can already hit you. There seems to be some kind of dynamic culling / render distance in place, anytime the server i… (View Post)4 -
Re: Cancel cast keybind [Please make block function as the cancel cast]
Completely agree with this, block would be perfect for it (View Post)3 -
Cycling themes UI
Themes should (and i think) work with a FIFO queue. Intuitively when i look at my buff bar, i expect the theme on the left to be the most recently casted one, and the one on the right to be the oldes… (View Post)1 -
Re: My thoughts on the resonance change (Positive)
Yeah some better UI for showing how many stacks you have is sorely needed (View Post)1