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Re: Thoughts on *UNIQUE ITEMS / LEGENDARY ITEMS* stats and Skill benefits in the game.
I dont mind that. One of the best things about Diablo 2 was Unique items giving unique effects. Games have stopped doing that, and it's a bad situation. I also wouldnt mind Set Items, to be honest. H… (View Post)1 -
Re: IMPORTANCE OF AMMUNITION IN THE RANGER CLASS ARCHETI
Ammo as a resource is a bad idea. Yall have only thought about it through a Ranger's perspective (or a class that specializes in damage). You cant forget that EVERYONE can pick up a bow and use it. Y… (View Post)1 -
Re: Is there or will there be a Jail?
A jail system would be funny for a minute, but not good gameplay. The major plan is to put a bounty on gankers, I believe. Which gives a chance for you to drop loot if another player kills you. The b… (View Post)1 -
Re: Thoughts on Summoner from Last Livestream
To be clear, your base abilities will be the same as soon as you pick your base class. If you pick a Cleric, dont expect big damage. You would most likely have flavors to your powers (assuming Rogue … (View Post)1 -
Re: Immersion Ideas Pt. 2 - Unique Quests
They already plan on doing a version of this. For example, a server puts effort into a region with a volcano. That volcanic node gets big enough to spawn a fire-based dungeon and mobs, etc. However, … (View Post)1