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Re: Rogue stealth/invisibility. How would you design it?
That sounds interesting. Do any games currently implement it in this way? I'd imagine it'd work well in places with more ground clutter but less so in a desert. I agree in this regard. I come from es… (View Post)1 -
Re: What subclass builds would you like to see?
Ideally I'd like to play the assassin. Assuming it's damage output is as an assassin's should be. I played nightblade in eso and enjoyed harassing/killing the back line. This was back before the impe… (View Post)2 -
Re: Average mob TTK
Thank you. If for dps, I believe it's fine. If it was tuned to 10-15 secs I wouldn't envy the solo tank or healer farming. Slow methodical combat is fine if it's for enemies of higher quality but I f… (View Post)3 -
Re: How do you guys feel about "ultimate" skills?
I like how eso does it. You naturally build up a meter as you fight. Each ultimate has a unique amount of "meter" needed to use the ultimate. That way we could get weaker ones at lower leve… (View Post)2 -
Re: Mount abilities! What would you like to see?
That's fair, poison may be too much or too little if it's toned down too much; thus making it irrelevant. Would also cause more balancing issues. I'd def love a snake that could climb and spring. A s… (View Post)3