Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: [Feedback Request] Event System Discussed in April Livestream
I really enjoy the dynamic event system in Guild Wars 2. I've been playing the game for years and I still remember the awe and excitement of having a world boss appear in a low level area. I still re… (View Post)7 -
Re: [Feedback Request] Hairstyles in Character Creator
Being able to have longer hair is super important. Curly hair too! Wavy, curly, ringlets...there's more than one type of curly. It's also amazing when you have more granular control over colors, and … (View Post)8 -
Mage Blink Being Cut Short By Terrain and Collision - Feels Bad More Often Than Not
I have loved playing mage so far, but one piece of feedback I have is that the way the blink ability gets cut short so easily often feels pretty bad. I understand that neither the skills nor the comb… (View Post)2 -
Re: Next Live Stream + Q&A Submission - Monday, November 30, 2020 at 11AM PST
Can you please elaborate on the philosophy behind why cosmetic skins and costumes can only be applied to one character at a time? If we are allowed to move them around, then we can theoretically use … (View Post)2 -
Re: Next Live Stream + Q&A Submission - Friday, October 30, 2020 at 11AM PDT
On the topic of the mentorship, you've said that certain node buildings and organizations will offer quests, such as dungeon runs or escorts. Any chance that there would be a way for player-run taver… (View Post)4