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Re: [Feedback Request] Gathering System Update Shown in October Livestream
My biggest point: The gathering so far looks visually awesome. I have one major suggestion though. For a smaller tree, the current system looks amazing. However, for larger trees, it would bring a lo… (View Post)3 -
Re: Dev Discussion #27 - Ideal Class
Ideal class: water-themed caster. In most games, casters are so squishy. I'd much prefer to be a really tough caster. I'd also like to be able to have fluid casting (no pun intended!) and stand toe-t… (View Post)3 -
Re: Crafting - how to make it engaging?
Absolutely! Even if you can get top-quality items through the more involved crafting interface, it WOULD be optional because it is essentially a question of where you choose to invest your time. If y… (View Post)1 -
Crafting - how to make it engaging?
So a bunch of us got into talking about how we could make crafting more interactive on discord, and I said I would have a go at posting some ideas here. 1. Option for interactive interface to enhance… (View Post)3 -
Re: Disappearing weapons during spell casts and abilities
So, the challenge would be to figure out a way of doing it well and at the same time cutting down the amount of work generating new animations. Suggestions: 1. Create a set of 'weapon' animations for… (View Post)1