Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Hypothetical Spellsword (Fighter/Mage) Augments
Per the wiki: It isn't stated whether we can choose from multiple schools of augmentation at the same time. Based on the second part, I imagine there's a progression tree with 4 branches, one for eac… (View Post)1 -
Re: Dev Discussion #64 - War / Siege Systems
What systems and features in mass PvP combat do you like and dislike? I dislike over-focus on zerg combat. I think it's an important and necessary component of mass PvP, but it tends to exclude certa… (View Post)1 -
Hypothetical Spellsword (Fighter/Mage) Augments
Purpose of this Thread There's a lot of speculation, expectations, and general misunderstandings (I might even have some) surrounding secondary archetypes and the way they modify your primary archety… (View Post)2 -
Re: I love the idea of the Tank Wall but...
The visuals we saw for it in the node war stream weren't how it's meant to look. They said the new visual had a bug so they replaced it with an older asset for the stream. It should have a different … (View Post)1 -
Re: Constant / Excessive Jumping, and Mitigation
Limiting jumping sounds just frustrating. Bunny hopping has no mechanical benefit (I think), so let players jump to their heart's content. There's nothing worse than when you actually do need to jump… (View Post)3
