Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Baseline boss difficulty vs reward
Because they find PvE fun? It's also base difficulty, open world boss would be much harder to actually get the loot from due to PvP. Then PvP focused players will fight them. Neither is true, especia… (View Post)1 -
Baseline boss difficulty vs reward
It's counter-intuitive, but makes perfect sense in context of AoC. Most rewarding world bosses can be mechanically most simple, since large portion of the challenge will come from other players. Thos… (View Post)1 -
Re: Baseline boss difficulty vs reward
I looked up "Red Dragon Archeage", because it was not in the game, when i played. I saw that it was instanced raid, and a reddit thread with a guy asking if a bow from dragon is worth 40g. … (View Post)1 -
Re: Baseline boss difficulty vs reward
Don't get baited into irrational discussion. He is literally assuming 7/8 of the server would not want the item in his example, if they can't use it. There is no logic there. No need to reinvent the … (View Post)1 -
Re: Baseline boss difficulty vs reward
Try using actual definition of demand. If you will keep trying to come up with one yourself - i will give you a hint: it has something to do with the price. I did not even try to disagree with what y… (View Post)1