Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Steam Announce and Play Test FAQ for Ashes of Creation Apocalypse
LieutenantToast
Member, Alpha One, Alpha Two, Early Alpha Two
The Divine Gateways are opening once more for Ashes of Creation Apocalypse starting Tuesday, August 20 at 11AM PDT, and we’re partnering up with Steam!
Here’s how to join our upcoming test: https://ashesofcreation.com/news/2019-08-14-steam-announce-and-play-test-faq-for-ashes-of-creation-apocalypse
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Comments
What's wrong with steam? If the MMO is terrible it won't matter on wich platform you can play it.
The post says the Intrepid site OR steam.
Hopefully the MMO won't allow Steam to contaminate it by forcing us to have the extra trash running in the back ground.
I agree on that, the only thing steam does is to run background shit and no more.
I also fear misunderstandings when peoples will discover Ashes in his BR form.
I wholeheartedly agree that having AoC: Apocalypse on steam will serve to attract people who might not otherwise be looking to play the MMO itself. With Apoc consisting of the BR as well as the Siege and Horde modes, people from Steam who are interested in games similar to the various modes will be exposed to all of this MMO-related content. By showing three different aspects of MMO gameplay separately, you can give people who might otherwise be disinterested a taste of the MMO itself.
Since the MMO is not listed as a part of the deal with Steam, I don't see much of an issue as long as that remains the plan.
"we will never be on steam" Apoc on steam
your word at this point means jack all at this point
@Nagash APOC being on Steam is not the same as the MMORPG being on Steam....
Steam will be actually helpfull for APOC.
I never said the MMO would be on steam
Rock on!
Berros
Formerly T-Elf
Mobile was on at the beginning, then delay happened and he had to reassign programmers to the game so it looked like no mobile. Now that he has hired a bunch of people, (Including a web team) forums are updated, store is updated, logins integrated, names can be changed etc... the web team can now work on the character profile pages that accompany the game. Part of that is the mobile app, which is just a tiny website in a phone.
No broken promises, no deceit, no lack of trust, just reality. You make plans and life changes them. You adapt and continue. @Jahlon
That is the problem with trying to pass off a BR to an mmo crowd when you Kickstarted an mmo and the BR seems like a cash grab to many. Your "base" see it for what it might be, not what you are promoting it as and turn on you.
I suspect that in many MMOs they did spend enough time testing things out cause I would look at the expansion changes and well pretty much knew which abilities were to op and sure enough they would get nerfed. But maybe the have the MMO Mad Developer disease.
Plus if a large number of people are online then people will know and might be more inclined to play it. So lets say 250 thousand people are playing online that might convince someone to say. Well a lot of people are playing this game let me see what it is all about kind of like the snowball effect.
Think everyone ought just calm down and take a look at all the positives in the games. So Steven changed his mind about something that really does not impact the game. Not like you guys never changed your mind when in the middle of a project. As a matter a fact that is the way projects go.
I bet lots of game makes changed their minds about previously made decisions but did not get critized for it because they did not tell the community base.
Really think you guys are acting like a kid that is mad at there parents cause they said they were going to do this but did not. Life is just that way.
Game impact =positive in my opinion
Player reaction = negative.
Plus Steven has changed his mind about the slider bar no one was mad about that.
All you guys are doing is feeding the content creators that make trollish vidoes about this game therefore killing your own game.
Plus Steven has the monopoly on MMO IQ . Most likely Only person In the world that is currently making mmo that Has MMO IQ. Sure maybe you guys have some to but since you are not making an MMO it is irrelevant you should just support this game and not be so critical of it. The only way to make the perfect MMO is for you to personally Make one for you so.......
We've got a handy dandy player guide and we added the Known Issues & Patch Notes to the FAQ! https://ashesofcreation.com/news/2019-08-14-steam-announce-and-play-test-faq-for-ashes-of-creation-apocalypse