Odal wrote: » Yes I have looked at the list, are you saying they do not need more experienced and good developers? Cause I allready know they do, considering they posted a recruitment list just like two days ago.
Enigmatic Sage wrote: » The elves are typically at the root and cause of many problems in many games/stories. I bet the corruption of Verra is somehow linked to them causing the planets races to flee the planet. would be funny though if it was true.
Tyranthraxus wrote: » Enigmatic Sage wrote: » The elves are typically at the root and cause of many problems in many games/stories. I bet the corruption of Verra is somehow linked to them causing the planets races to flee the planet. would be funny though if it was true. Haha! Blame it all on the Elves.... At least the feature creep that has become characteristic of Star Citizen can't (directly) be blamed on Elves! Yours truly had heard about Star Citizen quite awhile before hearing about Ashes of Creation. Both were titles that guildies had mentioned at one point or another. While they both spark a lot of imagination and possibility, I'd have to say that Ashes has managed expectations far better, and has a much better path towards reveals and development updates. I'd have to agree with the general consensus of the responders to the OP: I've yet to see anything in Ashes of Creations' updates that would indicate any kind of feature creep.
bloodprophet wrote: » Tyranthraxus wrote: » Enigmatic Sage wrote: » The elves are typically at the root and cause of many problems in many games/stories. I bet the corruption of Verra is somehow linked to them causing the planets races to flee the planet. would be funny though if it was true. Haha! Blame it all on the Elves.... At least the feature creep that has become characteristic of Star Citizen can't (directly) be blamed on Elves! Yours truly had heard about Star Citizen quite awhile before hearing about Ashes of Creation. Both were titles that guildies had mentioned at one point or another. While they both spark a lot of imagination and possibility, I'd have to say that Ashes has managed expectations far better, and has a much better path towards reveals and development updates. I'd have to agree with the general consensus of the responders to the OP: I've yet to see anything in Ashes of Creations' updates that would indicate any kind of feature creep. Vulcan's are just space elves. If nothing else we can blame them.
Talents wrote: » As far as we know they haven't added anything "new" that would create feature/scope creep. Everything they're adding/have added was in Steven's original game design document from like 2015/16.
Agann wrote: » So I am going to preface this by saying I Kickstarted this game WAY back when. I have Alpha2 access that I have been patiently waiting for since then.
ptitoine wrote: » Agann wrote: » So I am going to preface this by saying I Kickstarted this game WAY back when. I have Alpha2 access that I have been patiently waiting for since then. I wouldnt worry myself if I were you yet. I mean to create a game like assassin's creed they usually are 4-5 years in production in advance. Now we talk about an MMORPG. Not just a single player Open world. To have a good one you should wait at least 7year in production minimum. Ashes is really ambitious I could even go with 9year of production to be honest. We still aint there yet. And Alpha 1 was release not long ago. So I dont think there is anything to worry