Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I wonder, if gear is of the quality it is meant to be (common truly being common, uncommon truly being uncommon, rare truly being rare, etc) if epic gear would give the same feeling as the new tier you'd have introduced! Certainly food for thought ( ᵔ︠ ͜ʖ ︡ᵔ)
Uncommon - Slightly higher dps
Rare - Higher DPS or about the same but with 1 or 2 special stat/skill boosts
Epic - Even Higher DPS with 2-3 special stat/skill boosts
Legendary - The HIGHEST of HIGH DPS, 3-5 special stat/skill boosts and of course a special legendary power/ability assigned to the Legendary whether crowd control, a buff, a heal, or something to dps. However i would have to expect a legendaries ability to be more useful in large groups whether sieges or raids since i suppose whoever has one is a Big Target of those envious of this one mans rod.. or what have you. However, i'm sure there will be that one megalomaniac that just needs a full set of legendaries, so.. that would be interesting.
" At this stage we do not have numbers on how many different servers will exist for different regions. We've said in the past 8-10,000 concurrent users per server is what we'd like to aim for. Obviously, the number of servers that exist in a region are going to be dependent on the population that's playing.[9] – Steven Sharif"
If we're talking 10k concurrent players then we have to take into account the people not logged on at the time, meaning that the percentage will most likely be lower than those 5%.
It could be some crazy Sanctus slang, I suppose.