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Re: Will we see solo carts down the road?
I am just speculating here but from what I know and what I guess: 1. player chooses a route for caravan (starting point, destination, one of offered routes between them) 2. caravan starts moving automatically (PvP area following it) 3. player might have an option to tell the caravan to stop temporarily, and to continue to… -
Re: What kind of auctionhouse do you want to see?
I personally like what AoC has planned. It rewards those who are willing to go through the effort of checking all the different places to find the best price. I enjoyed doing that in ESO. Admittedly in ESO you had to visit each and every stall so AoC will be a step up from that and list all local sellers in one place… -
Re: player housing
Both. There are 3 different kinds of housing. 1. Node house(not instanced): Housing in the node and get grow as a node develops 2. Node apartments(instanced): Instanced living area in a node 3. Freeholds(not instanced): Plots of land around a node that players can claim and build on. Housing can only be attacked during a… -
Re: How do i start playing?
Alpha 1 has been set in stone to start December 15th, so even if they progress faster than expected, I do not think they would move the alpha 1 date sooner but rather include more content to test. I would love that they could move alpha 2 as soon as possible though. Since it'll be a consistent alpha, it can't launch "too… -
Re: Misc. Game Mechanics
Because your character isn't Omnipotent, they cant see from miles in the air. This is an RPG not RTS game. What your character can see and hear should be the limit of the information available to you. Exceptions could possibly include POIs available from innkeepers or notice boards leaving an indicator on your map for the… -
Re: Single player content (that is soloable)
@Eragale Well note I said "trying" to do haha. They had a lot more group oriented activities early game. You really did have to 2+ person the hero quests and you did actually have to group up for the flashpoints etc. As a person who can get behind the solo aspect of a game when I'm not on a server with friends etc, I still… -
Re: Family summoning and meaningful interactions
One of the big things that attracted me to this game was the quote "Distance matters". I've played mmos since EQ and all the way back to mudds. I am a casual gamer now and play 1 or 2 hrs a day. While this would help me out, overall the system would abused. One thing that might mitigate some abuse is if this is going to be… -
Re: Concern
I suppose you could insure your freehold, similar to EVE and ELITE and ship insurance. But I am curious as to how the whole "freehold" defence will work, what happens if I'm away on my annual 2 week holiday and return to find my freehold gone? And yes I do wonder if we'll get 4 or 5 large guilds controlling everything,… -
Re: Can you trade with Corrupted?
i understand death penalty and the difference between non-combatant vs combatant vs corrupted. can someone tell me, if my skills/attacks can do damage to others. I mean 1. I'm non-combatant but by mistake my skill/attack has hit a combatant? 2. I'm a combatant but my skill/attack has hit a non-combatant/combatant that i… -
Re: All Kickstarter rewards to be offered on website now! (I am not amused)
I dont understand why people are mad. I didnt read the thread much. But we are all working towards a common goal no? Whats the diff if you donated through kickstarter or the website? What if the kickstarter ran for 2 months (with paypal) and didnt have website donations? The only thing i see, like every game dev is they…
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