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Re: Environmental Developement
OK, here is my opinion on mentoring programs. In my experience the majority of people who take up the "mentor" role either do so for the rewards or the prestige of being a mentor. These people haven't got a clue how to mentor a new player and I wouldn't trust them with teaching my grandmother to suck eggs. If I want to… -
Re: Combat PAX West pre alpha
As many of you I saw the PAX videos, how classes behave etc. I noticed few things that I hope will be changed or tuned. My first class will be a Ranger, I've always loved such class. My main "concern" about this class is the "ultimate/ AOE skill"... the skill seems too long to use... the animation takes several second and… -
Re: Suggestion: Family Summoning
I'm not going back and reading everything. I was wondering about this workaround to help balance the issue. 1) Only allowing the head of the family to summon (whoever starts the family would be the head of the family) 2) Use a blanket summon (summon the entire family at the same time, NOT one player at a time) 3) Use a… -
Re: So What Will Be The Point Of Open World PvP?
Once again, you are not at risk of losing your gear over one kill. If you attack someone gathering a resource, it seems safe to assume you will interrupt their gathering process. That leaves three options 1) They don’t fight back, you don’t kill them, neither of you get anything done because they can’t gather while you’re… -
Re: AOC on Steam?
But I love reading salty gamer reviews. "0/5 🌟 I got killed in PvP. Trash game." "1/5 🌟 this game has terrible graphics. I play it in my Duo Core with 1G RAM and Nvidia 320 running Windows Vista. The game doesn't run well at all. Fun quests though." "0/5 🌟 fk u and dis cumpny. Gam sux bro. Git gud." "2/5 🌟 Unable to play… -
Re: I am worried about a few potential let downs No.1 Combat
This is only my own 2 cents. When I look at a MMO, the combat will never be as dynamic as a single player or combat focused game. I feel the design considerations in MMO's are massive and I don't see how a designer can avoid some sort of compromise. If you don't like ESO, BDO , WOW etc then maybe MMO games are just not… -
Re: Summer Funding Push 2.0
There is a difference between that initial push for operating cash to get things going without needing to sap the reserves of your fully-funded investors, and then there is coming off as scummy and passing the hat again, because basically crowdfunding is passing the hat. Everyone knows that I'm "that guy" and I have… -
Re: Freehold vs City Living?
Npc guards for hire is confirmed. The only way your freehold can be attacked is if the controlling node has lost a siege. The mechanics for declaring sieges would give you at least 3 days notice before one would commence. (Freeholds require level 3 node, thus 3 day minimum notice, add a day per level.) The siege lasts for… -
Re: Game key
Hi there! As others have mentioned, our next upcoming test is for Ashes of Creation Apocalypse starting on August 20 at 11AM PDT, and there will be no key required to play - you'll just need to have a registered Intrepid account, which you already do by posting on these forums! The next phase for MMO testing will be Alpha… -
Re: Accessibility options
https://ashesofcreation.wiki/User_interface UI settings User interface general settings. Alpha-1 Non-NDA screenshot. User interface settings will allow detailed customization of Ashes of Creation.[2][26][4] Player customization options are paramount when it comes to UI. That is a very subjective thing that we've all…
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