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Re: Designing the Rogue to be less about stealth
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Re: Designing the Rogue to be less about stealth
One is from 3 years ago, another from 7. Wiki is the only direct source of dev quotes, so don't rely on random videos from the past. Look up stuff on the wiki, follow the quote links there to get proper context and then build your knowledge on that, with a bit of space left for the everpresent "everything is subject to… -
Re: Designing the Rogue to be less about stealth
Not sure what game you played but rogue is always top for pvp. Every arena season since the start of the game except for 1 I think had rogue teams all over the top charts and always rogue teams in competition. Mage priest rogue was top tier for over 10 years lol. Than hunter rogue priest for the next 5. Mpr and thug cleave… -
Re: Designing the Rogue to be less about stealth
Problem is : in for Example Worst of Warcraft -> you get "forced out of Stealth" already the MOMENT you are in like +30 Meters away from an Enemy Raid. It is like there is a Torrent of Violence and Chaos around the People that automatically flags all Stealth Characters and makes them visible. When not even clear AoE's are…
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