Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Best Of
Re: I am new new new and know this is an Alpha but...
There is no visual nda though. If it feels rough having spent 100$ first of all they offer refunds, second, why did you not check out what you gave yourself into from youtube and twitch?
Steven was a bit too optimistic about the time it may take in the very beginning but to have started a company from scratch and having such grand ambitions for AOC i think they have gotten far and are on a good pace right now.
Im enjoying the hell out of AOC atm. Having a blast figuring out the game slowly and playing around with new stuff that gets implemented, reporting some bugs and giving my opinions on stuff. That is the point of this project atm, why dont you take a rethink about what this is and see if you may enjoy it more if you come from a different mindset. If not then you are very welcome to join in again when its further along, wich it will be.
Steven was a bit too optimistic about the time it may take in the very beginning but to have started a company from scratch and having such grand ambitions for AOC i think they have gotten far and are on a good pace right now.
Im enjoying the hell out of AOC atm. Having a blast figuring out the game slowly and playing around with new stuff that gets implemented, reporting some bugs and giving my opinions on stuff. That is the point of this project atm, why dont you take a rethink about what this is and see if you may enjoy it more if you come from a different mindset. If not then you are very welcome to join in again when its further along, wich it will be.

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I am new new new and know this is an Alpha but...
...everything in this Game feels unfinished, i know "its an Alpha, of course it is" and yea i was expecting things to be rough around the edges and it being just not even close to be done.
But i did not expect this game after 8 years of Development to be THIS rough around the edges.
Enemies mostly just standing around in their Quest related packs waiting for the player to be killed so they can get their quest reward.
NPCs T-Posing semi naked.
The lightning being completely off and making no sense whatsoever especially in the newer of the 2 starting zones.
No clue what a quest wants from me, where to accept them or turn them in, and yea i read questlogs, checked minimap, it sends me to the middle of nowhere where no NPC can be talked to.
The UI feels horrendous and unintuitive. Everything is so small and hard to read that you wonder if this is Silkroad or Cabal Online from 20 years ago.
And i don't mean that degrading or insulting, but a lot of what i have seen from the game so far REALLY looks and feels like these games from 20 years ago, with the same Mob Structure, the same Quest Design, with cool ideas but not well executed.
The difference is, those games didn't cost me a penny, not for purchase nor to play, yes they were pay to win but in theory i could play them for free as much as i want. This one is asking 100$ rn and after release it wants a monthly subscription fee.
I do understand that this game is in full development, but given this is the first experience players get after they paid a 3 digit sum and then be asked "haha yea be patient" is... well its rough, its really hard to swallow that pill.
If anyone here reads this that is unsure if its a good time to get into the Alpha now or later, my answer is a 100% "later, MUCH later".
From what i heard the games goal is to release somewhere 2027-2028 and i think thats a very optimistic target they set for themselves, if this is the state after 8 years, then i wouldn't release this game pre 2030.
But i did not expect this game after 8 years of Development to be THIS rough around the edges.
Enemies mostly just standing around in their Quest related packs waiting for the player to be killed so they can get their quest reward.
NPCs T-Posing semi naked.
The lightning being completely off and making no sense whatsoever especially in the newer of the 2 starting zones.
No clue what a quest wants from me, where to accept them or turn them in, and yea i read questlogs, checked minimap, it sends me to the middle of nowhere where no NPC can be talked to.
The UI feels horrendous and unintuitive. Everything is so small and hard to read that you wonder if this is Silkroad or Cabal Online from 20 years ago.
And i don't mean that degrading or insulting, but a lot of what i have seen from the game so far REALLY looks and feels like these games from 20 years ago, with the same Mob Structure, the same Quest Design, with cool ideas but not well executed.
The difference is, those games didn't cost me a penny, not for purchase nor to play, yes they were pay to win but in theory i could play them for free as much as i want. This one is asking 100$ rn and after release it wants a monthly subscription fee.
I do understand that this game is in full development, but given this is the first experience players get after they paid a 3 digit sum and then be asked "haha yea be patient" is... well its rough, its really hard to swallow that pill.
If anyone here reads this that is unsure if its a good time to get into the Alpha now or later, my answer is a 100% "later, MUCH later".
From what i heard the games goal is to release somewhere 2027-2028 and i think thats a very optimistic target they set for themselves, if this is the state after 8 years, then i wouldn't release this game pre 2030.
Re: Minimum and Recommended Computer Specifications
Ryzen 5 3600, 16GB RAM, RX 6600 8GB GDDR6.
Running the game on low settings, it’s impossible to stay in the center of nodes when there’s a high concentration of players. The game drops to around 10–5 FPS.
Running the game on low settings, it’s impossible to stay in the center of nodes when there’s a high concentration of players. The game drops to around 10–5 FPS.

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Re: Risk, Reward, Difficulty & FUN: What Intrepid is Missing
Maybe players have given up but the "Glorious Testers" are still there.I hope you’re right, it just feels like most people have given up and it’s hard to blame them.

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Re: New Player Help
I just started yesterday and am completely confused by the weapon combo system. I'm not seeing anything on my screen saying what stage of combo I'm in, what they're supposed to look like, whether they combo when you have auto attack enabled, nothing. I can't find any YouTube vids on it, so if you guys could kindly point me into a direction that i'm sure has been asked before I'd appreciate you. I've played a lot of mmo's before, and this does not seem intuitive at all. I'm sure once I figure it out its easier, but as a beginner, I'm not enjoying it.
If you hover over your weapon icon, it'll show you what the Weapon Combo involves. Then it's just a case of counting out the attacks, or looking for the differences in the damage numbers, as you get used to it. The icon should change every so often as it goes through them.
Thank you for listening!
I was just reading through my past feedback and I want to thank you for listening. It can be frustrating when it feels like things aren't changing, but these things that I mentioned in previous feedbacks have been addressed and I appreciate that:
- Mixed-level grouping has been made easier. Still could be better, but there's definitely improvement here!
- Gathering rarity seems better. I'm not certain it's totally resolved, but I'm not seeing people setting timers on legendary spawns, so that's a positive.
- The way gathering tools are being made makes more sense than it was earlier.
- Guild tools are improved. Not anywhere near done, I can tell, but there are improvements. Guild banks exist, ranks and access levels exist, etc.
- Rogue was released! Yay!
- Hide helm was put into game. Huge quality of life for me.
- Night time lighting is generally really good. I don't feel like I'm running around blind, except for the couple minutes before dawn.
- Visual distinction between regular and high rarity snowdrops is better.
- Chat has been improved - timestamps, slash r, clickable names, tab filtering. Good job here! I would adore an alliance tab where we could talk to multiple guilds, but what's here is good so far.
- Market is able to be searched by name and rarity. Not done, clearly, but better.
- Rotating on my character using the WASD keys is working better.
Good work on these!
- Mixed-level grouping has been made easier. Still could be better, but there's definitely improvement here!
- Gathering rarity seems better. I'm not certain it's totally resolved, but I'm not seeing people setting timers on legendary spawns, so that's a positive.
- The way gathering tools are being made makes more sense than it was earlier.
- Guild tools are improved. Not anywhere near done, I can tell, but there are improvements. Guild banks exist, ranks and access levels exist, etc.
- Rogue was released! Yay!
- Hide helm was put into game. Huge quality of life for me.
- Night time lighting is generally really good. I don't feel like I'm running around blind, except for the couple minutes before dawn.
- Visual distinction between regular and high rarity snowdrops is better.
- Chat has been improved - timestamps, slash r, clickable names, tab filtering. Good job here! I would adore an alliance tab where we could talk to multiple guilds, but what's here is good so far.
- Market is able to be searched by name and rarity. Not done, clearly, but better.
- Rotating on my character using the WASD keys is working better.
Good work on these!
1
Re: Cannot open the Worn Riverlands Mercenary's Coffer
Should just be a right-click and wait for the bar to complete.
What are you seeing when you right-click it?
What are you seeing when you right-click it?
Re: Storage, bags and rarity stacking solutions
daveywavey wrote: »I mean, do we *need* all the different types of resource?
Does it actually matter which type of T1 Wood a recipe needs?
If we chop a T1 Tree in any node, can it not just give us "T1 Wood", rather than a specific kind? And then you don't need nearly as many recipes or inventory slots or storage slots, and it's easier to introduce new biomes cos you don't need to re-do every single new resource you put into it...
This is planned for a QoL improvement about 12 months after launch.

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Re: please im begging you devs... help me
Hey, I can really feel your frustration here – you’ve clearly done all the right steps, even provided a full video, and it must be exhausting to get the same generic advice back. Paying that much and not being able to play is rough.
At the same time, Alpha is still the “wild west” phase: optimization, stability and UI polish usually come in very late stages of MMO development. Doesn’t make your experience any better right now, but it does explain why things feel so broken compared to other UE5 games.
I’d say: keep pushing your ticket/video link directly to Intrepid support. On the forums we can mostly share ideas, but only the devs can dig into logs and configs on their side
Fingers crossed they pick up your case soon – your feedback is valuable, even if it feels like shouting into the void right now.
At the same time, Alpha is still the “wild west” phase: optimization, stability and UI polish usually come in very late stages of MMO development. Doesn’t make your experience any better right now, but it does explain why things feel so broken compared to other UE5 games.
I’d say: keep pushing your ticket/video link directly to Intrepid support. On the forums we can mostly share ideas, but only the devs can dig into logs and configs on their side
Fingers crossed they pick up your case soon – your feedback is valuable, even if it feels like shouting into the void right now.

1