Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Quotebin - Quotes of Intrepid Team from Discord.

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Comments

  • Godsend
  • Added 'monster coins' and 'enchant' quotes.
    Thank you.
  • Monster coins, sieges (not during)
    monster siegespng

  • Raid philosophy/style


    Steven-Today at 12:52 PM

    It’s important to note, that just because we are including a triggered event system that will spawn raid events, does not mean that we will not include traditional raiding systems as well. I gave the triggered event raid as an example of how we want to introduce a different element to the traditional system. Additionally it’s important to note that the traditional world bosses that exist for those traditional styles raids, will change based on node development.
  • Corruption lore, bounty hunter systems


    Steven-Today at 1:06 PM

    @Saber The Normie Slayer Corruption tarnishes the character’s spiritual essence. Their ability to utilize the Verra’s magic found within them is diminished.



    [Gray Sentinels] Swordsaint-Today at 1:06 PM

    I'd just like to know what other nodes will be getting that is equivalent to bounty hunters only being able to be granted the title at military nodes. Many of us want to be bounty hunters but don't want to be citizens of a military node. @Steven

    Steven-Today at 1:06 PM

    @[Gray Sentinels] Swordsaint Comparable systems

  • ArchivedUserArchivedUser Guest
    edited April 2018

    Steven- Today  Aggelos/From the Ashes Ep 42

    In previous games, raiding really becomes extremely repetitive. It is something that you pretty much have on your calendar.  At this time, this boss respawns and we need to be there and make sure we are the first to down it or you just login at this time and our raids ready to go.  
    We want things to be more fluid. One of the ways that we make them more fluid is through our triggered event system.  As the world is advancing, building up, we've spoken about how bosses will be awoken and come and attack the city and stuff like that. That is one of the methods by which we make these more spontaneous.  We make them more accessible to a wider audience.  
    You can just be in the city and not normally be a part of a raid team but now get to participate in this organic event that kind of popped up around the city.  If you are not participating, then the buildings are going to get destroyed and NPCs are going to die and now there's cost associated with the raid.  
    It's not just how fast can we do it, how well we can get it done, got a schedule, but "oh my God this thing popped up if we don't kill it we're not going to have access to our Stables this week and we can't get our our animal husbandry certificates."
    It's that risk versus reward that gives you a sense of adrenaline.  
    You have to participate as opposed to this monotony of scheduled raiding.
    This is one example.
  • From Discord 06/06/2018

    Steven-Today at 12:41 AM

    Some clarification on yesterdays stream; Prone and Crouch will likely not be in the game, freehold plots will require a certificate from the parenting stage 3 or above node in order to place the plot, buildings will require blueprints and materials, back and belt slots will have priority of appearance chosen by the player ie weapon/cape/shield and potion/pouch/scroll etc.

    Steven-Today at 4:35 AM

    @Yato Summoner skills will focus around enabling buffing healing and utility skills that are cast on their summon or that synergies with the abilities of their summons. They will also have customization options pertaining to the path their summons take.

    Steven-Today at 4:37 AM

    Dots are present in several classes

  • Dots? What's dots?
  • sunfrog said:
    Dots? What's dots?
    Damage over time. You cast a spell and it applies a damage effect that counts down over a peroid of time D amage O ver T ime. DOT
  • Added the summoner quote under 'classes'.

    And this quote:

    is now added under 2 different categories. "Crouching, Climbing, Proning" and "Freeholds"
  • this is the Best Thread ... of all time  o:)
  • Nice
  • ArchivedUserArchivedUser Guest
    edited June 2018
    This is awesome!
  • Thanks for the effort that has goes into compiling this info! It is a constant reference point for me.
  • I think you might want to add these here:


  • Santy182 said:
    I think you might want to add these here:


    Add them to the tome of steven
  • Best thread I seen in long while and extremely happy about region locking not being thing.
  • Latest from Discord:

  • Thank you for this thread! Great resource to share!
  • Dygz said:

    Steven- Today  Aggelos/From the Ashes Ep 42

    It's not just how fast can we do it, how well we can get it done, got a schedule, but "oh my God this thing popped up if we don't kill it we're not going to have access to our Stables this week and we can't get our our animal husbandry certificates." 
    What? I need my animal husbandry certificates!
  • Thank you guys, I will add the new quotes today.
  • @AeonAuron


    A true community hero for this thanks man!
  • Alpha 1 stuff (won't be added to first post)






  • You are doing gods work, seems like I need to start beating F5 twice the harder.
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