Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
<strong>My question:</strong>
Will it be possible to hire people ingame to do things like assisting me in a dungeon or protecting me while farming or something like that in a save way so we don't really have to trust each other for fulfilling our duty?
Example: I say I pay him after helping me but I don't or I pay him in the beginning and afterwards he isn't doing what I asked him to do.
Will there be dynamic weather within the seasons? And would that impact the game world as well, such as movement and sight impairment?
Example of weathers within seasons:
Clear Skies
Partly Cloudy
Light rain
Light snow
Heavy rain - Sight Impairment, maybe movement impairment near "normally" low waters such as creaks (water levels rise)?
Heavy Snow (blizzard) - Movement and sight impairment
Light fog
Heavy fog - Sight impairment
Heavy Winds - movement impairment on mountains?
Sandstorms - Movement and sight impairment (desert environment only)
If this question is chosen... good luck on pronouncing my name... I don't even know how to pronounce it xD (Rhenn would be fine)
Will you be using massive content libraries in game requiring multi-megabyte downloads every week or
will you fragment the libraries into individual assets so that only the changed bytes are downloaded rather than 100s of megabytes of unchanged bytes.
Only the last MMO I was with, had a nasty habit of sending many gigabytes of bandwidth every week.
On a 2mb/s link....it took days to download.
I knwo over in the states you have 1000 mb/s synchronous link.
Alas many parts of Europe do not have anything remotely like that.
Its getting to the stage the download is so big you cant actually download before the next one is up.
lmao.