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How would people feel if religious crusades are a thing, and possibly religious leaders?

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Comments

  • ArchivedUserArchivedUser Guest
    edited June 2017
    Once again, referring back to my original argument, why need any scripting at all for a crusade?  All it is, is a war initiated/dictated/blessed by a religious leader(s).  

    So, a divine node/city, declaring a siege against another node/city, would fill the same role as a crusade.  All player initiated, without any need for additional scripting.

    Of course, I'm all for triggering "sub-quests", for various organizations to fulfill, as part of a siege, to add more flavor.

    Why need any scripted narrative at all?
  • I might be late to the party but I feel like this would just be an overall good idea for a pvp game type the thing is if I remember hearing right they really didn't want factions to deal with which would bring out factions in the game. Plz correct me if I am wrong.
  • ArchivedUserArchivedUser Guest
    edited June 2017
    Dygz said:

    Why need any scripted narrative at all?
    That's a distinct possibility, my friend!  Extremely possible, indeed!

    Picture it now.  A world of open expanse, devoid of established civilization, AND scripted narrative of any kind...  Quests?  What "quests", "lore"?  Silly adventurer.  No text for you, when you try to "talk" to NPC's.  They'll just look at you, like a lump on a log.  Nor, any ridiculous voice overs, sending you hither and tither.  "Pfft", to all that.  

    The only goals here, are the goals YOU desire.  Welcome to...."Ashes of @Dygz"! *queue dramatic music*   :wink:
  • Instant endgame. /barf
  • EpicHobo said:
    I might be late to the party but I feel like this would just be an overall good idea for a pvp game type the thing is if I remember hearing right they really didn't want factions to deal with which would bring out factions in the game. Plz correct me if I am wrong.
    errm... I'm not really sure if I understand you right. You're missing quite a few punctuation.

    Intrepid didn't want factions because fighting just because you're from different factions isn't really meaningful PvP. 

    So they wanted a more meaningful and organic form of PvP. Where nodes and cities fight over limited resources and then due to the need to expand and progress, players will eventually have to attack cities in order for their own nodes to progress.

    Actually watching the developers explain it themselves would be best:
    >>>https://youtu.be/YGepb_OZLhQ?t=1m16s <<< youtube link
  • Well i think it would be nice, if the gods would make a war against ech other :D.
  • Yes, from both a RP perspective and a game mechanic perspective to an extent.
    I don't have much info on the Divine nodes, but it depends on whether these Divine nodes will be built up to worship one particular deity or just to be a general holy ground to worship the entire pantheon.

    If each Divine node represents 1 deity, it would be cool for different Divine nodes to fight each other in the name of their deity. 

    Again, it shouldn't dominate the game or cause any major benefits. As one poster suggested, maybe a short server wide buff to those who follow the deity with the most influence.
  • Also, one other thing: the monster token system.
    I'd want this combined with deity-based conflict if the devs actually factor it into gameplay mechanics.

    Imagine being able to use an elite monster token to take the form of a creature that comes from the realm of your particular deity. Or, heck, what about temporarily becoming an avatar of your deity for very special events with the use of the rarest and most valuable token?  

    It depends on if the gods are consistently present "in-person" or "in-God" (w/e you know what I mean) in the Ashes's world or if they remain in their own realms / planes and only send messengers or a representation of themselves to the Ashes's world.
  • For me religion = lots of brainwashed people.
  • Gothix said:
    For me religion = lots of brainwashed people.
    *Grabs popcorn and waits*
  • Gothix said:
    For me religion = lots of brainwashed people.

    Here in a game, where there is direct evidence, there is no need for brainwashing. Worship doesn't require blind faith. It's based on evidence.

    <holds out small bowl begging some of Kratz's popcorn...>

  • Gothix said:
    For me religion = lots of brainwashed people.

    Here in a game, where there is direct evidence, there is no need for brainwashing. Worship doesn't require blind faith. It's based on evidence.

    <holds out small bowl begging some of Kratz's popcorn...>


    Well faith might probably be needed to convince worshipers that the gods do have their best interest at heart. Or that the religions teachings are true. 
  • Dygz said:
    The leader of the Divine Metropolis will basically be a Pope.
    We have a Religion progression path - we will have tasks and rewards associated with that - similar to the Artisan, Adventurer, Social and Naval progression paths.

    There will be more involved with Religion than simply clicking yes to align yourself with one god.

    @Xolver (you right, I am planning to work towards building a Divine Metropolis)
    is that so 

    Then it's time to gather my cultist and march on the realm of the gods themselves and take my rightful place 
  • Gothix said:
    For me religion = lots of brainwashed people.

    Here in a game, where there is direct evidence, there is no need for brainwashing. Worship doesn't require blind faith. It's based on evidence.

    <holds out small bowl begging some of Kratz's popcorn...>


    Well faith might probably be needed to convince worshipers that the gods do have their best interest at heart. Or that the religions teachings are true. 
    We all arrived on the world through the Great Divine Gateways.
    Following the Religion progression path demonstrably provides augments.
    The shrines and temples demonstrably work.

    Faith that gods have one's best interest at heart is really a Christian thing.
    That was the good news.

  • Dygz said:
    Gothix said:
    For me religion = lots of brainwashed people.

    Here in a game, where there is direct evidence, there is no need for brainwashing. Worship doesn't require blind faith. It's based on evidence.

    <holds out small bowl begging some of Kratz's popcorn...>


    Well faith might probably be needed to convince worshipers that the gods do have their best interest at heart. Or that the religions teachings are true. 
    We all arrived on the world through the Great Divine Gateways.
    Following the Religion progression path demonstrably provides augments.
    The shrines and temples demonstrably work.

    Faith that gods have one's best interest at heart is really a Christian thing.
    That was the good news.

    You even sound like a pope now ^^
  • You believe that your employer or your teacher or your government are real, right? They all may or may not profess that they have your best interests at heart, depending on the type of relationship. If you expect them to be that way, then yes that is a matter of faith. A magnitude easier to achieve though as at least you can be sure that they are real. :)
  • Or you don't have faith, rather you trust based on evidence.
  • Or you are forced to worship as if you don't you are burnt as a heretic that's the one I like the most 
  • nagash said:
    Or you are forced to worship as if you don't you are burnt as a heretic that's the one I like the most 
    That has commonly been the case. Yes!
  • I think that if the Gods of the AoC world are real in game NPCs that would decide to wage war on each other that would make sense.

    Other than that they have said that their would be ranks in the religion so there would be religious leaders or at least hierarchies so you would likely need a leader of a religion to say let's go "spread the faith" to these other places. Which would/could either lead to a slow spread of religion via missionaries or, you know, religious wars.
  • Time for an inquisition!
  • Cyreph said:
    Time for an inquisition!
    At last a 40k joke ^^
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