Archetype: Cleric/Cleric (maybe Cleric/Tank)
Of Origins and Evil
Opening his eyes he knew not where he was. Nor did he know who he was or even what he was. All he knew was that only a moment before he had not been and that now he was. Entranced by the beauty that was all around him he was in a state of nirvana for seven years. All he touched flourished, all he did was good and unknown to him was any form of evil.
The seventh year on the day of the winter solstice something spoke to him. Petrified by the suddenness and dire tone of the voice, he discerned nothing but two words: ‘mac’ and ‘Donn’. From that moment on his mind would be plagued by images of darkness and death, evil seeped into his life. Over the following years, he fell into utter despair as nothing he did could counteract the evil that was growing. Eventually, he set out on a quest to purge his consciousness of the evils that had entered there.
He traveled to all the great metropoles scattered across the lands in hope of finding a cure, alas, no one could help him. He visited the greatest of priests, the wisest of magi, the most balanced of druids, all in vain. Years passed and, tortured by his own thoughts, evil continued to gain ground. The man he once was, had nearly vanished. His kind spirit, vastly diminished, had made place for one that reveled in the death of others. Fearing dark desires might soon take over he set sail to the east, into uncharted waters, in search of a place where he could do no harm.
Months he sailed without finding land and as he ate the last bit of the food he had brought on the journey, his lips formed a subtle smile. Without lands in sight, he was sure he’d die at sea, relieving the world of such a wretched soul. This was, until a small speck of green showed up on the horizon, an island. At that moment his desire to bring chaos took over and made him set a course for the Emerald Isle.
On that mysterious island, the man found out what secrets lay in his existence and the words he had heard seven years ago. The knowledge he had acquired led him back home with his newfound name ‘Diarmuid’, having been purged of evil and now radiating a divine light. It is said that he then ventured through the giant portals, intending to cleanse the world ahead of the same dark infestations he himself had endured.
I tried to write an interesting piece, incorporating mythic Irish and Christian elements, befitting to my character idea and the Ashes of Creation universe. I hope you enjoyed reading it!
(Sorry it is so long)
See, this is where I am at a total loss. I mean, ok, in games I enter where the lore is known (huge handicap for me, not having this!), I think "Huh, yeah, I think I wanna roll a character that's this and this and thus and this ..."And then, after I've driven her long enough to become comfortable, she begins telling me that things I thought were so are not, in fact, so. For instance, I really thought she'd look dashing in dark colors, with silver/white providing contrast ... and then she decides she's much rather flounce around in, oh, bright orange.Or I think that she's a high-ranking member of an aristocratic family, who revels in joining "The Resistance" in order to tweak her family's collective nose ... only to discover that she really doesn't give a rat's arse about tweaking said nose, she just wants to steal stuff.So on and so forth. How can you try to craft a tale for your beloved characters, when they keep deciding what's what for themselves?
Name: GothixArchetype: Archer2nd Archetype: RogueRace: A bit of everything (was a wild party)Backstory:An illegitimate offspring of @nagash and @Karthos, forgotten in a baby crib after a drunken night in a hotel room. Almost eaten by nearby tiger owned by Mike Tyson, but saved and afterwards adopted by a passing elf hunter who took pitty.Taken to a dark deep elvish forest, trained in dark forbidden arts, grown into dangerous man, seeking to find his true identity.Half human, half undead (from mothers side - @nagash *hint hint*) and trained by the elves, now encompassing the very best of all three worlds, Gothix is back into Verra ready to rock and roll.To be continued...