Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
You get to have more alts because you have more money?
You can play more characters because you have more money?
You can speacialize in more crafts because you have more money?
Why would you need more that what they allow initially?
Sometimes good business can come off as bad business when you get saddled with a PR crap storm.
In Ashes a single character, as of now, won't be able to specialize in more than a few crafts. If the number of alts allowed is less than the number of crafts that can be mastered, that adds to risk vs reward in character creation. The ability to buy additional slots would be P2W since all your alts can share/utilize a single freehold.
If the starting slots equaled crafts that can be mastered, this might be less of an issue for me.
A couple more for craft/storage mules and AH alts is always nice.
There are 64 combinations of classes, to charge people extra for using them would stick in my throat massively. If I am paying for the game, I would like to play all of the game. Alts are a great way to learn the game from another player's POV, as well as being a great deal of alternative fun. To ask people to pay more just because they have a different interest is wrong, and would probably go a long way to make me unsub. I would see it as milking the customer base excessively.
Some concerns I would have with extra character slots is:
Will they be able to post stuff around your own account. FF14 only allows mailing to characters that are:
a. Within your guild.
b. Not an alt.
So you could use the guild bank to transfer stuff, if you have the privileges, otherwise funding alts is very difficult. TBH I hated this in FF14. It never stopped the gold sellers, and only penalises legitimate players.
And also, account benefits through the kickstarter scheme. Will this be carried to all characters on the account or limited to the first character created. It is a pertinent question to reply to before we make that first character.
Cosmetic skins are account wide single use at a time. For example if you want to use the Radiant Stallion skin on a horse mount, you will choose a character and put it in their inventory. That character will apply the skin to a horse that they own that matches the particular class of cosmetic skin. If you want to use it on another character you will remove it from that horse, put it back in the account "bank" and use it on another character. Some things like guild rewards of barding and tabards have special mechanics. Once gifted to a guild, they become the property of that guild. If you leave that guild, you will NOT get them back.
Remember that unless you see a source that has a gold name attached to it, it isn't confirmed or official. People can say "I want this..... I think they should do this...... I heard they are going to do this......." all day on the forums. Doesn't mean it is true. There has been no confirmation so far of number of character slots, and absolutely no mention of payment for more. Since they are trying to avoid whiff of pay to win mechanics, things that are not purely cosmetic can be ruled out.