Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
A journal of quests completed.
A safe fall ability would be nice but there should be the prospect of fall damage.
Ability to make private chat tabs/channels and to issue invites. Nice to have in raids PvE and PvP.
No instant teleport to world events/raids in any form.
Puzzels and more puzzels.
Dungeons or caverns that can change due to cave ins or such.
High level baddies that roam freely and spawn randomly. Even in the midst of battles or outside a town. Maybe they walk into town.
I'd love guild statistics page from RO to see who is pulling their weight and who is slacking.
OOPS! Misread the OP. Plz delete
its odd that this is something that isn't a given
Since Ashes of Creation is going to be primarily player-driven in terms of the realm's narrative, and many other player-driven aspects to the game, I wonder how many of it will be player-run?
It might not be possible to have actual player-run subpaths/subclasses, but it sounds like in certain guilds or systems (think Merchant's guild, not a player-run guild) they plan to implement will give your character access to specific augmentations to abilities.
I reckon they said there will be something like that.
I'd love to see for example a separate inventory tab for quest items so they don't take up space.
Epic idea is epic and needs recognizing. *sagenod*