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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
What're the biggest factors for you when selecting a guild?
ArchivedUser
Guest
TLDR: You. Current or future guild. Join why?
If you're currently in a guild, what were your motivations or sequence of events that lead you to join? Did you just randomly join based on area chat? Join a RL friend's guild? etc.
Or, for those who aren't currently in one, what do you usually look for when joining a guild (motivations, factors, etc.)?
This thread isn't intended as a recruiting one, as we have the Guild Recruitment section in the forums for that, and those who want to join a guild can go there or attend the guild fair.
If you're currently in a guild, what were your motivations or sequence of events that lead you to join? Did you just randomly join based on area chat? Join a RL friend's guild? etc.
Or, for those who aren't currently in one, what do you usually look for when joining a guild (motivations, factors, etc.)?
This thread isn't intended as a recruiting one, as we have the Guild Recruitment section in the forums for that, and those who want to join a guild can go there or attend the guild fair.
0
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The biggest factors for me are:
1) Mature players
2) Players with a good attitude towards life & the game. To elaborate:
not too casual, but not too serious either.
Maturity, especially the among leadership.
a schedule (raids or groups) helps, since it is good at getting guildies together.
Any companion in general?
I jest. What makes a good companion to you though?
I love progression and being in the top, but...those friends you make along the way are priceless.
Hell, we even drove to Dallas and participated in a guildy's wedding.
Oh I've guilded with plenty of those over the years and know exactly what you mean. Best not to poke the Tiger I have 2 rules in gaming.
(1) Be active
(2) Treat everyone the same.
I'll stick to those rules which ever guild I'll be in.
Being at the top is important, by it isn't important enough to live a gaming life of strict military guidelines that sucks all enjoyment away, and a toxic player base.
Our odd little group (we call ourselves "Order of Misfit Gamers or OMG) has been built up over the last 10 years or so; some come & join, some wander elsewhere, some go back and forth as their lives lead them. But we enjoy each other's company enough that we maintain contact, and share information, even when we're not actively gaming together. It's a small group, but we're happy, we have fun, and life moves ever forward, eh?
The first time I played WoW I liked harcore progression. in Swtor I played casually (Somehow our casual social guild still had the best progression and best PvP team on the Vornskr server) and when I went back to WoW I joined the Emerald dream and fell in love with RPPvP
But overall I'd say when looking for a guild I look for.
1) A solid officer team. Whether its Pve, PvP, RP, silly events or whatever you need a good group of leaders to coordinate and provide the average member a reason to be there. If the officer team is bad the guild is usually bad.
2) Friendly atmosphere. Even the best guild gets annoying when everyone is spouting toxic words and putting everyone down for this or that.
3) Time Management. This is really a pet peeve of mine. I really hate when people say they'll be there for an event (Raid, Battleground, officer meeting, RP, whatever) and they consistently are late or don't show. If it happens now and again life happens ok but when raid night is every Wednesday at 7PM and you say you're going to be there and every week you're late by 15 minutes AUGH! please don't waste 24+ other people's time because you wanted to wait till the last minute to make dinner!
Yeah, I agree good leadership and management is a make or break factor. I notice a lot of guilds use Discord interviews and referral systems now to ensure the quality of people joining. It's usually a good sign of the leadership but of course you'll have to wait and see how they actually run things in game as well.
Glad to see you folks have found a guild to call home Smaller guilds tend to be about that family vibe. I've gravitated away towards the 200~500+ guilds in recent years but I'll always appreciate the experiences I've had with small guilds and clans back in the day.
The guild alliance system might open up possibilities for players to stay in smaller guilds and still form alliances with the larger guilds. Though, I suppose you'd have to have enough base members to offer something in return in a game like Ashes (maybe 40 dedicated crafters or the ability to hold down a less developed economic resource node). I don't know how many members are in your respective guilds so I'm just throwing this out there as a discussion point.
Preferably comprised of folk I already enjoy hanging out with via social media.
What about rules set out for etiquette and respect? I take it you mean more like Spartan type rules on never missing a raid or having to fill out some forms just to organize an event with guildies. The only guilds I've been in where there were literally zero rules were small ones organized by RL friends