Glorious Alpha Two Testers!
We are in the Alpha Two Phase II testing which will take place 5+ days each week.
Alpha Two testing is scheduled to happen daily until January 13, 2025 at 10PM PT. We will have periods of downtime for hotfixes and daily restarts happening at 2 AM PT for NA realms, and 2 CET for EU realms.
Starting next week, Alpha Two realms are scheduled to be online for 5+ days a week from Thursdays at 10 AM PT to Mondays at 10 PM PT. Alpha Two realms are planned to be down on Tuesdays and Wednesdays, and for daily restarts. Alpha Two realms will also be brought down as updates and fixes are ready.
You can download the game launcher here and we encourage you to join us on our Official Discord Server for the most up to date testing news.
We are in the Alpha Two Phase II testing which will take place 5+ days each week.
Alpha Two testing is scheduled to happen daily until January 13, 2025 at 10PM PT. We will have periods of downtime for hotfixes and daily restarts happening at 2 AM PT for NA realms, and 2 CET for EU realms.
Starting next week, Alpha Two realms are scheduled to be online for 5+ days a week from Thursdays at 10 AM PT to Mondays at 10 PM PT. Alpha Two realms are planned to be down on Tuesdays and Wednesdays, and for daily restarts. Alpha Two realms will also be brought down as updates and fixes are ready.
You can download the game launcher here and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Zones? Gahhhh, I hope not.....
I hope with the node system that it does away with zones....I understand the zone idea, but I've always hated it. I would like to see some bad a** monsters everywhere not just high level zones...ughh....
Besides, who is going to tell a dragon he can't make his lair here?
Besides, who is going to tell a dragon he can't make his lair here?
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Instead they are concentrating on making an interesting and diverse world where every zone has its own theme and focal point. The difficulty ranges for each zone and level as the monsters you encounter are unique in physique and skill and are constantly changing and adapting as you do.
Along with the monsters, the map itself will also begin to expand and grow as you grow and level up the node you occupy. The higher you go; the number of events and rarity of epic monsters increases.
The importance of this is so that the server as a whole is able to level up as you go and as the population amount increases. Not just so you have different zones for your specific level, such as “lvl 5, lvl 10, lvl 15, etc.”
This system is the backbone of the entire game and keeps the game flowing while maintaining a new and diverse experience every time you log on.
Zones?
Where we're going, we don't need zones....