Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Images of some 3d models I made to date.
ArchivedUser
Guest
On discord today I was asked to display some images of some 3d models I made. They are all WIP. A few have a high poly count which needs to be fixed. The warhammer is ready for the next stage.
Once I am happy with them I will import them to UE4 and add particles and finish off the materials.
I am pretty busy these days so I can only attend to these when I have a few hours to myself.
Warhammer
Battleaxe
Staff with Gem
I was trying something different. Another type of staff with red gem.
Once I am happy with them I will import them to UE4 and add particles and finish off the materials.
I am pretty busy these days so I can only attend to these when I have a few hours to myself.
Warhammer
Battleaxe
Staff with Gem
I was trying something different. Another type of staff with red gem.
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Comments
Very awesome and pretty!!!! Congrats @NightshadeRaven
Just downloaded unreal4 to try and test level design on it. Inspired by the livestream yesterday.
Well I'm a complete newb to it so recommend any good tutorials with level design focus? I saw they had one by default but always looking to learn.
https://www.youtube.com/channel/UCtpYZJvjJJcpCXLncseNFwg is a link to my channel I did some early work with the engine. I tried many things. I now have a better understanding.
I added designs to the top, bottom and on the hammer part itself.
I will be starting stage 3 next.
I was thinking to make a fire lava one once I finished. Seeing all the work will be done inside UE4.
Now for the particle effects I must admit its an area I still need to look at and learn. I just added 2 that were part of the starter content. So when I get a handle on particles effects its something I'll be revisiting.
The iced warhammer has got some tessellation on it hence the spikes on the glowing bits.
https://www.youtube.com/watch?v=mY1GY2jnHGI