Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
As someone said, let's give them a chance and see what they can do, if they can speed it up somewhat, that would be great.
My personal preference is, that I hate slow combat.. And I think long cast times should be used purely for nuker skills, especially if there is long cooldowns times, I hate standing around doing nothing while waiting for cooldowns.
But yeah, let's see how they go.. They might do good.
Lol, its always sharp always ready
AoW had a great "rock, paper, scissor" mechanic in it's skills (block, parry, attack).
BDO has a great action combat style using CC as the "chain" to link attacks together.
If AoC was to mimic these types of action combat i'd be a happy camper. Though we won't really know till they let some ppl play at PaX, and even then combat system could be completely revamped right before launch (we got like 2 years).
I think the combat we've seen so far is very basic in their animation talent and I do hope to see a massive improvement and I know there will be for the animations so far has been pre-alpha. PAX will give us a better idea of what to expect but remember
https://mobile.twitter.com/AoCtheOdyssey/status/892318927547707397/video/1
If you haven't seen this is a snipped of the animation for cleric with staff. It's a nice animation and I look forward to seeing more ^^
Breakdown of skill types :
5 MAIN SKILLS : 5 class abilities.
Even though Ashes will be a cross Tab target/ motion combat I don't think it will be boring because a good player will need to make the most of their positioning, keystroke ability and combination skills they can make with other group members
PAX/Alpha/Betas etc will help us get a better vision and understanding of the combat system ^^ Time will tell
"oh we are both near same level but you have that awesome weapon that you think can one hit kill me cause I am in low armour?? well what if I out think you and you end up dead under my lowly boot??? "
I LOVE THAT!!!
So i would say maybe YES. ;-)
Pressing 1,2,3,4,5... or dodging and blocking spells and making combos like shift+left mouse click , s+f , w+f , shift+e, shift +q , q, e,s+lmc+rmc , shift + lmc, shift+right mouse click and so on... Look at the combat of BDO and than watch the combat of WoW , great difference.
It is a shame for such mmorpg as AoC to have an old bad system when we have such great nontarget combat . Hold right mouse , click in the enemy or just aim any enemy you want , much easier than target system and much more comfortable too ...
And than it goes to making scripts and macro in order to play with a target system .
But yea people from WoW may not accept it for some reason. Most likely they think they will play as scrubs by moving to new game mechanics from the old one , that they played for years. But dont worry it will take you about 30 min to get used to it.
Oldschool or not is in no relation to good or bad. Thinking youre preferences are automaticly better then other ones is sad and arrogant. Both systems have their pros and cons and there are some interesting debates about that topic. I personaly like the idea of a mix a lot cause even if i like the action combat of bdo cause i can show my skill with the keyboard i think it takes away a part of strategic play that tab targeting offers. It feels more like a beat em up with many skills.
With what i see so far combat of AoC has potential but needs some work.Im sure they work on improving it and lets see what they will make out of it.
Maybe it will even help them to read some constructive critics from the forum. But contributions like yours .. not helpfull att all in my opinion.
I guess youre mother didnt teach you the diffrence between opinion and just saying something is better cause its not oldschool . Btw if you talk to her someday take the opportunity and ask her for manners as well
Last comment to that topic from what i read so far i dont expect a productive answer from you anymore and i dont want this to escalate. But surprise me if you want.
Didn't have to talk to my mom to figure it out, Google did it for me.. But considering you like to bring mom's it' my opinion you still live with yours.... 😉 I rememer my first beer.
I'll give an example. Elder Scrolls online. At it's release, it was horrible, so horrible in fact that many players never bothered coming back. So getting the systems right from the get go, is going to be important, because people will make up their minds really quickly.
That being said, without being privy to access, whatever people like me say on the combat system, take it with a grain of salt. I'm not going to vote for an overhaul.
Soon TM