Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
...which ones are failing? and more importantly, does the failure have anything to do with the pvp? I'm pretty we have also seen a bunch of pve mmos fail as well.
If anything, the fact there isn't a strong pvp MMO means there is room for someone to make a one.
And again ashes of creation is a pve mmorpg with dome pvp elements. We need 2 separate servers for the carebears and PvP players.
http://store.steampowered.com/app/440900/Conan_Exiles/
take a look at mmorpg.com for more. basically pvp has no staying power. While the least popular games on the net are full pvp games i think mix doesnt hurt but inorder to make that work you have to protect your community from pvp idiots ( yea there are a bunch of them out there)
The bright side is those idiots will pay what ever is necessary to win for the maybe 6 months they play at all.
That said, i want to reiterate that i don't think these games failed because they had pvp, hell pvp is all darkfall had going for it. The fact that we don't have a popular pvp MMO means there is room for a game to take that slot.
While i think we are on the same page that there needs to be compromise to appease both play styles i disagree with your statements. First, this is a pvp game in addition to being a pve. When you play this game you are subscribing to that. A playstyle isn't being forced on you. Getting mad about being pvped in this game is like getting mad you died to a mob in darksouls. Also, pvpers aren't entitled to get stuff through pvp because another game did it that way.
This is ashes of creation, not wow. You will always be vulnerable to pvp and to get gear you will most likely have to pve. That is game you are subscribing to and the devs have every right to make the game this way.
The full pvp is killing mmorpg , hide in the safe zone!
" Some utlra grindy game for tablets has died"
The full loot pvp just killed another game ! OH NO
And holy c**p , why people make such a drama from the open pvp. It is hilarious . It is just a game after all, lol.
Stories like, the gankers killed me when I was %growing flowers/alt tabbed to watch educational film/feeding the crocodile/on the way to carelatot/peacefully fishing% and than I quiet the game. Very tragic stories , as I understand. Very tragic. oh lol . People just dont have enough skill to deal with open world pvp, and instead of becoming more advanced in the game , they write a flaming message on the forum . If you avoid fighting it means that you are a scrub, deal with it and improve yourself. Otherwise why would you want a system that protects you from other players.
You have stated your point of view so many times using such emotive and negative language it seems like you are only here to troll this community.
edit: i think its important to add here the f2p was also a huge factor in AA's cost. Alt armies defiantly inflated the economy to the point the swipers couldn't even keep up.
The lulz stop here. Some of those games , are too old or were ruined by the carbears like UO. Other games has died because they didnt have anything good beside the open world pvp. BDO has changed from being a PvP game to PvE because carebears were crying that they being killed. Tera online died because it could not afford you enough good content ,and I dont like korean design as well.
All the idea of feeling the dangerous world atmosphere is dead. Nothing to worry about , no one will attack you until you click a button. Great adventure , very interesting and challenging. If there was and AI for such role I wouldnt really care about the open world pvp.
And btw I dont see the difference between death from a strong mob in MMORPG and death from a player. I want to play in dangerous fantasy world , not a game for small child's like penguin club.
Now then good application would be some way to set gold famer accounts to no-karma kill. Now your pvpers can go gank under geared non-pvpers (aka newbs) like they love to do help the game and still get to kill someone. Maybe they can even learn Chinese swear words in the process!
From what i have seen most pvpers ( most) dont really want a challange they want a victory will do what is nessary ( hacks, exploits, ganking newbs , or in AA paying out the ass ) to get it.
But if chang-bot5 is out cutting wood and gets banned all that wood he had from that node goes with him. So i think a better solution is to set every account on his IP his to no-karma kill and let the pvpers make some gold off him, once he figures out hes no-karma kill hes probably going to quit anyway . This flag should also make city guards ignore him being ganked in the middle of town. So chang-merchant-bot4 flags at the same time losing all his items as well.
That would be a singular targeting mechanic that creates more drama than warranted. The IS team has stated anti-botting measures will be in very full effect for AoC.
ungeared non-pvpers to gank.
There are many things to admire about Ashes. Just a few things:
1. Steven's devotion and the Intrepid studio's sticking by their concepts that most of us came here for.
2. Their openness and sharing with the gaming community.
3. Their willingness to listen to our ideas and not give up their's when a select few demand, threaten or toss insults at others.
4. Mostly Ashes has brought together a great community of people.
They aren't Gods but they sure are trying to a produce a great game for all of us!
I'm sure most people can add more to this short list.