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Difficulty of Content

13

Comments

  • iPynuts said:
    Wolfwall said:
    As long as its not as easy as WoW, I suspect i'll be happy!
    I'm looking forward to the video of you clearing mythic tos. So far only 11 guilds completed it. 

    Mindless hating on a game you haven't played is a Nono. Just makes you a sheep. 
    I agree especially with the amount of people who are having trouble clearing KJ on raid finder difficulty, its actually very funny, but on the other side everything outside of raiding in wow is currently so easy that young children can blow through content
  • xschlemmx said:
    iPynuts said:
    Wolfwall said:
    As long as its not as easy as WoW, I suspect i'll be happy!
    I'm looking forward to the video of you clearing mythic tos. So far only 11 guilds completed it. 

    Mindless hating on a game you haven't played is a Nono. Just makes you a sheep. 
    I agree especially with the amount of people who are having trouble clearing KJ on raid finder difficulty, its actually very funny, but on the other side everything outside of raiding in wow is currently so easy that young children can blow through content
    I agree. Everything except high mythic+ and raiding is pretty easy. 
  • ArchivedUserArchivedUser Guest
    edited August 2017
    xschlemmx said:
    iPynuts said:
    Wolfwall said:
    As long as its not as easy as WoW, I suspect i'll be happy!
    I'm looking forward to the video of you clearing mythic tos. So far only 11 guilds completed it. 

    Mindless hating on a game you haven't played is a Nono. Just makes you a sheep. 
    I agree especially with the amount of people who are having trouble clearing KJ on raid finder difficulty, its actually very funny, but on the other side everything outside of raiding in wow is currently so easy that young children can blow through content
    Well personally, I believe a MMO should offer content for everyone.

    Part of content should be easy so "even the kids can blow through", then part of the content should be medium difficulty, part of the content challenging, part of the content hard, and some small of the content should be almost impossible so people should strive towards it, and if someone actually accomplishes this it should be a great achievement, something only a handful of people did.

    Not under any circumstances should all content be clear-able by everyone. Such MMOs are BS, and all competitive players escape from such MMOs, and only extremely casual players and children remain there.


    Again my principles through various threads remain the same. There should be "something for everyone".
  • Gothix said:
    xschlemmx said:
    iPynuts said:
    Wolfwall said:
    As long as its not as easy as WoW, I suspect i'll be happy!
    I'm looking forward to the video of you clearing mythic tos. So far only 11 guilds completed it. 

    Mindless hating on a game you haven't played is a Nono. Just makes you a sheep. 
    I agree especially with the amount of people who are having trouble clearing KJ on raid finder difficulty, its actually very funny, but on the other side everything outside of raiding in wow is currently so easy that young children can blow through content
    Well personally, I believe a MMO should offer content for everyone.

    Part of content should be easy so "even the kids can blow through", then part of the content should be medium difficulty, part of the content challenging, part of the content hard, and some small of the content should be almost impossible so people should strive towards it, and if someone actually accomplishes this it should be a great achievement, something only a handful of people did.

    Not under any circumstances should all content be clear-able by everyone. Such MMOs are BS, and all competitive players escape from such MMOs, and only extremely casual players and children remain there.


    Again my principles through various threads remain the same. There should be "something for everyone".
    Couldn't have said it better myself. It's part of the reason I quit playing gw2 and started to play wow. 

    Gw2 was way too much casual focused. Which is not a bad thing. It's just not my kind of game. 
  • I'm hoping for Final Fantasy XI hardness =D 
  • iPynuts said:
    Wolfwall said:
    As long as its not as easy as WoW, I suspect i'll be happy!
    I'm looking forward to the video of you clearing mythic tos. So far only 11 guilds completed it. 

    Mindless hating on a game you haven't played is a Nono. Just makes you a sheep. 
    Just clarifying that WoW is a game i've played for years hence why I know its easy, not the raids and mythic+, but the leveling from 1-110 can be done with barely any gear.
  • ArchivedUserArchivedUser Guest
    edited August 2017
    Wolfwall said:

    Just clarifying that WoW is a game i've played for years hence why I know its (LEVELING PROCESS IS) easy
    Fixed it for you.
     
    You can't say the game is easy because leveling is easy. That is ridiculous.

    At most you can say that the game has some easy content and some hard content.
  • as a solo vanilla wow player I learned some task are not meant to be soloed and death meant try again tomorrow or next raid date and last but not least PvP... GET CAMPED!


    kekekekekek~ 
  • ArchivedUserArchivedUser Guest
    edited August 2017
    Poisonz said:
    PvP... GET CAMPED!
    PvP... get friends :)

    PvP servers were not meant to be played solo. You could but then of course you had somewhat harder time.

    I played PvP server, played in a guild with friends and had a blast. Sure I got ganked, but when i have there was always someone to come to aid.

    Even while playing solo. Many players hated gankers that ganked lowbies, and whenever someone posted in chat that he got ganked, and coordinates, there was always a number of max levels who rushed at the opportunity to get those gankers.

    It's a MMO, it's about playing together.


    People that love playing solo have the option to play solo, but they have no right whatsoever to complain about MMO being hard for a solo player.

    -- (and I can't stress this last line enough!)
  • Gothix said:
    Poisonz said:
    PvP... GET CAMPED!
    People that love playing solo have the option to play solo, but they have no right whatsoever to complain about MMO being hard for a solo player.

    -- (and I can't stress this last line enough!)
    KKomrade 

    Meanwhile in America:
    Article 19 of the UDHR states that "everyone shall have the right to hold opinions without interference" and "everyone shall have the right to freedom of expression; this right shall include freedom to seek, receive and impart information and ideas of all kinds, regardless of frontiers, either orally, in writing or in print, in the form of art, or through any other media of his choice".
  • ArchivedUserArchivedUser Guest
    edited August 2017
    Egolego said:
    Gothix said:
    Poisonz said:
    PvP... GET CAMPED!
    People that love playing solo have the option to play solo, but they have no right whatsoever to complain about MMO being hard for a solo player.

    -- (and I can't stress this last line enough!)
    KKomrade 

    Meanwhile in America:
    Article 19 of the UDHR states that "everyone shall have the right to hold opinions without interference" and "everyone shall have the right to freedom of expression; this right shall include freedom to seek, receive and impart information and ideas of all kinds, regardless of frontiers, either orally, in writing or in print, in the form of art, or through any other media of his choice".
    They have right to complain, but what I meant was they have no "legitimacy". English is not my native language so I can't find a perfect word for this.

    In meaning that they can ask for it, but it is ridiculous demand that devs should not even consider.

    (You know what I meant, but you are still nitpicking. I didn't expect any different.)
    (Yes, nitpicking is probably not the word that fits best here as well.)
  • You complain about them complaining, why does your complains have higher legitimacy? I don't know what you mean if you don't write what you mean, how would that even be possible?
  • ArchivedUserArchivedUser Guest
    edited August 2017
    Egolego said:
    You complain about them complaining, why does your complains have higher legitimacy? I don't know what you mean if you don't write what you mean, how would that even be possible?
    Oh I knew I got into discussion with a special snowflake from your first comment already. Suits me right for continuing it.

    Have a nice day there.
  • What a charming kid you are, taking to insults when an argument doesn't go your way.
  • Be careful, he likes to whine to the mods when he doesn't get his way. Make sure to not stoop to the level of personal attacks. His lack of English ability makes him paranoid that he is being picked on and misunderstood. Also likes to mic drop, but scramble around on the floor trying to pick it up seconds later.
  • Gothix said:
    Wolfwall said:

    Just clarifying that WoW is a game i've played for years hence why I know its (LEVELING PROCESS IS) easy
    Fixed it for you.
     
    You can't say the game is easy because leveling is easy. That is ridiculous.

    At most you can say that the game has some easy content and some hard content.
    I'm just saying that if the majority of a characters lifetime is leveling to max time and time again, making it a majority of the games content, you cant be surprised when people find a game too easy. Especially amongst the casual players.
  • Wolfwall said:
    Gothix said:
    Wolfwall said:

    Just clarifying that WoW is a game i've played for years hence why I know its (LEVELING PROCESS IS) easy
    Fixed it for you.
     
    You can't say the game is easy because leveling is easy. That is ridiculous.

    At most you can say that the game has some easy content and some hard content.
    I'm just saying that if the majority of a characters lifetime is leveling to max time and time again, making it a majority of the games content, you cant be surprised when people find a game too easy. Especially amongst the casual players.
    You can't say the entire game is easy when only one specific small portion of the game is easy. That's his point and my point. 

    It would be the same as saying dark souls 3 is easy because it's easy to find a resting place. 
  • As far as I'm concerned the lvling process where a majority of time is spent should be extremely difficult. End game is more appreciated when the journey to get there isn't easy.

    End game should be even more difficult, as we all know level cap is where the game truely begins within an MMORPG. All your time dealing with the hardships of leveling should prepare you for increased difficulty of end game.

    The problem I see in most mmos is the lvling content is cake and a majority of end game.is cake, and there is one lvl of difficulty that is designed for a small percentage of player that are hardcore.

     I believe that a majority of end game content should be at the 75% mark between easy and super mega hard, and that you should have to really try to complete the content but not make it so that it's impossible to the masses.
  • The game I'm looking for is not on here, Ragnarok Online, or White Knight Chronicles.

    FFXIV had a problem with its difficulty curve, namely that it fails to properly teach and prepare players.
  • The game I'm looking for is not on here, Ragnarok Online, or White Knight Chronicles.

    FFXIV had a problem with its difficulty curve, namely that it fails to properly teach and prepare players.
    never played those 2 games, how are they, difficulty wise?
  • Honestly I would love to see the level of challenge reach Dark Souls proportions....but then again I am a glutton for punishment and am far from the typical player lol =P
  • Belewyn said:
    Honestly I would love to see the level of challenge reach Dark Souls proportions....but then again I am a glutton for punishment and am far from the typical player lol =P
    lmao, yes the more punishing difficulty the better
  • Make it difficult it has more appeal, but not stupidly difficult, but challenging that you enjoy playing the content
  • I'd want 5 star rated tera dungeon difficulty in the open world :D
  • ArchivedUserArchivedUser Guest
    edited August 2017
    Well the difficulty in an MMO should make the players having to socialise.
    Either through grouping up with others (to take on monsters in the open world and not just in dungeons), or through making the monsters hard enough so that the player who wants to solo, has to rely on food and potions from crafters to be able to efficently beat them.

    I have played a lot of The Elder Scrolls Online recently and its a great and fun game, but its so unfortunate that you never have a reason to group with all the other people that are running around.
    Enemies are so easy to beat that you dont need to group up, buy potions or better gear etc.
    The systems are not intertwined well enough IMO.
  • Belewyn said:
    Honestly I would love to see the level of challenge reach Dark Souls proportions....but then again I am a glutton for punishment and am far from the typical player lol =P

    I have found that dark souls 2 is fairly easy once you get the hand of it, haven't played the other ones yet. Personally I believe that games have been on a downward spiral in difficulty since Nintendo 64, ever since then they have been more about eye appeal then content.

    Games used to be hard. you should die in a game or rather it should be hard enough that at some point you will die. Dark souls to me is barely on the lvl that most of the game I played as a kid are in difficulty of content.
  • ArchivedUserArchivedUser Guest
    edited August 2017
    The more difficult the PvE content, the higher importance positioning and strategy will play in PvP combat.

    In most MMOs you can literally forget about monsters while PvPing as you can run away from them or kill them easily, and focus is purely on other players and PvP.

    Making PvE more difficult, monsters smarter and stronger, would result in players having to consider environment as well during their PvP excursions, and this is what I'm hoping for.

    This results in more immersion and more fun.

    (yes I know my BDO choice doesn't really fit in here)

    I would make open world monsters challenging, soloable if you take your time, plan the strategy and are a skilled player... but most comfortable for 2-3 player group. Add some good AI to mobs, and place them in environment well, and you will have an environment a significant factor during PvP, which would (imho) be amazing, and quite refreshing and different from other previously played MMOs.
  • If i dont wipe on a boss 200+ times, its not worth my time!!!
  • BCGiant said:
    If i dont wipe on a boss 200+ times, its not worth my time!!!
    and if i dont wipe 200+ times the reward feels generic and trivial at best
  • I'm going to go with the difficulty of GW2, requiring skill but not to the extent that makes you wanna throw your PC out your 5th story window.
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