Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Definitely a plus if I could expand the screen \ view.
+1 @leamese !
(Though can't deny that I'm alreeady concentrating any petty cash on saving for a vr rig to fully enjoy ashes immersion)
I use 1 desktop PC with a single monitor, and on this PC I play games.
On my desk next to desktop PC monitor sits my laptop, and I use this laptop for (out of the game) chats and communications, such as discord, fb, etc. and I use it to browse the web, so my game on my desktop PC isn't interrupted, specially if I am out in the world where I may get attacked.
I'm curious if these extra utilities that people suggested could be implemented over official Ashes web interface, so people could access them even over laptops (secondary PCs) not having to own multiple monitor setup.
The point of dual monitors is to increase productivity, which you are clearly doing by using your laptop for discord, facebook etc while you play on your main PC.
The point is that I wouldn't be able to use the laptop for extra in game windows, because I will not be able to log into my character from 2 separate PCs at once. However I would be able to log into Ashes web with my laptop and use the suggested interface like that if it was implemented over Ashes web.
To use laptops screen for in game windows I would need to connect the laptops screen (if laptop even has a port for that) with video cable to my desktop PC, like it was my second monitor, but then I lose laptops processing power and I need to load everything on my desktop PC and use it like that. It would be a waste of not using secondary PC resources.
Having stuff implemented over web interface would let people use even secondary PCs for purpose of using this, thus unloading main PC of unneeded extra load.
Hopefully you better understand my suggestion now.
Whilst many mmo's /games get around this by having 'windowed' mode options in the graphic settings so you can still play the game whilst viewing external applications on your monitor, though I've found it's a pain to transfer from one to the other, and it can also be a pita from a sizing perspective (I've a wide main monitor, but on my smaller one, wouldn't be able to consider it....
Accessing external systems that are relevant to Ashes, whilst in ashes, might be a worthy consideration for Intrepid. (apologies if not making sense, I've road works going on right outside my house and sound interrupts my brain nowadays :P )
What would need to happen is someone would need to go in, take the main monitor resolutions, find the resolutions of multiple monitor configurations, and properly attribute the correct resolution to each individual monitor, and correctly assume the number of monitors in said setup, and then maybe do some lite UI work to make sure everything displays the way you intended. Essential saying game renders here, UI element there.
Actually that part is feasible. It's work that could be doing something else, but I think there is a path to a solution.
Here is where I see the real problem. Now take a 720p monitor, or just someone down scaling to 720. 1080 is 1.5x 720, so when my game sees some multiple 720 in any number of monitor arrangements does it assume it's looking at 720p monitors or some configuration of 1080p?
Example Do I have 3 720p monitors totaling 2,160 pixels, or do I have 2 1080p monitors at 2,160 pixels?
This hurts the ability to "auto discover" the arrangement, but the user could manually input the configuration in some options menu. The issue with that is in the age of "No gamer left behind" companies shy away from any options or ability to configure that might confuse a consumer.