Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
VAMPIRE - MASQUERADE REDEMPTION - Immersiveness that should be considered
Hi, Id like to suggest developers to use some ideas from the most immersive game I had played In my life (not talking about vampire bloodlines) only about Vampire masquerade redemption. following some reasons why I liked so much about this game:
1 - sound effects is amazing even today, when you hit mobs in combat you can hear convincingly sword cutting their flesh or when you bash enemies metal armors with a hammer.
2 - the background soundtrack behind when you are in dungeons is like some Gregorian monges singing(example carmina burana) it make you feel apprehensive expecting that some dangerous will appear suddenly, and that's give you feeling of total immersiveness.
3 - great lore and story
4 - The audio voices and narrators are great
5 - the idea of suck blood from enemies to heal yourself is very nice, as well suck blood from wrist allies.
well I BEG for developers look at this old game and look for any others immersive aspects that I cant explain in words but are very amazing and would greatly benefit this game that we are all love even before it exist yet.
Comments
Jeff said in a stream they are trying to avoid long drawn out quest text because people just skip it.
well better look yourselves what I am talking about....
https://www.youtube.com/watch?v=vUAYF8kbpc8
look at background music and sound effect while fighting, god I really enjoy play that, I finished this game about 5 times... lol
Agreed Karthos, that were a lot of talk in beginning but this change later, the main char become a vampire and got some friends in a party and the game transform totally after couple of hours.
one aspect I liked also is that most of the mobs pull was challenging, if you don't use specific spells or don't use crowd control properly you could easily die...
so I think this is one aspect that make the game interesting, if you kill all mobs easily without planning the game becomes very boring....
2. Background music - We already have a great composer, consider that done.
3. Lore - consider that done too
4. Narrators - I usually play with voice off, so I don't care
5. Sucking blood for health doesn't fit into AoC
Especially VtM, since that's the RPG that inspired me to work in the video game industry.
❤️
Indeed is an escape from reality Varkun, however is not Goblins, orcs, dragons and elfs as well ? Id like to see some vampires thing in AoC...
Yes that is very true but they seem to be a much larger part of popular culture than orcs, goblins, dragons, and those lettuce eaters.
Vampires.... meh.... I'd personally rather they looked at other non main stream creatures first ... Gorgons anyone?
Just look at those cute holes where the puppy dog eyes would be.
Ok, you can have some lichs.