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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How do you want mounts to be handled?
ArchivedUser
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For my diversion, I started a new MMORPG, namely Riders of Icarus. During the first few minutes of the game, I thought back about my BDO and ArcheAge time. Even MMOs I played even before those came to my mind. One question popped up: How will we handle them in AoC?
All those games handle mounts differently.
Those three are the one I remember right now. If you know an additional way to handle mounts, feel free to add it.
All those games handle mounts differently.
Those three are the one I remember right now. If you know an additional way to handle mounts, feel free to add it.
1. As item (one per mount)
So, each mount will take an inventory slot in your bag (I think ArcheAge or some other games had this system). You can only carry a limited amount of mounts this way, as you have to decide which mount you grant a slot in your inventory. The item could be dragged into your action bar. Using the item would summon or banish the mount.2. As spell (summon and banish spell, stored in a spellbook)
You have a separate spellbook for mount (Riders of Icarus has this system, I think Tera has it, too). You can carry an unlimited amount of mounts this way and don't need to decide which mount you want to accompany you. The spell could be dragged int oyour action bar. Using the spell would summon or banish the mount.3. As companion (use stable to change mount)
Your mount will accompany you all the time (BDO has this system). You have to take care that the mount is not attacked by monsters or other players. Once it dies, you have to resurrect it at a stable. Only one mount can accompany you at a time. If you want a different mount to accompany you, you have to bring your mount to a stable, leave it there and take the other mount with you. Stables would be a local thing, as in BDO.0
Comments
I think that players and the environment should be able to interact with your mounts.
I know that there's already different "skins", so your mount appears as different things, but that's just an appearance.
I, for one, would love to know if a player, or players, are adventuring in a cave or area by finding their mounts outside... and the possibilities of those scenarios.
Following this... It might be interesting to have some way to train or develop your work animals, making it more effective the longer you have it, possibly with breeding options, etc... be kind of cool to focus my game on breeding a few lines of beasts for specific tasks... Build a huge ranch for it... I'd enjoy that.
There will also be gear for companions, saddles, harness, bridles, barding, packs, saddle bags, horse shoes or such these will all no doubt be crafted and provide bonuses to stats. There is also the possibility of such items being enchanted to provide greater bonuses to a mounts stats.
My hope is that mounts and pack animals are more than just something you summon up and ride around, but a companion you are able to provide equipment for and able to customise in a number of different ways through the gear/equip acquire or craft for them.
I would like the idea of being able to have as many mounts in a spellbook or other “game mechanic” structure. But I like the idea that this just shows you how many you have access to. If you want to make one of your available mounts summonable, you need to have this take up an item slot. This means that you will probably only have a couple of your favourites on you.
If you want to summon every mount you have access to then this could be done at a stable, whether it be one at a city or one on your freehold.
I also like the base idea of ESO’s mount upgrade system. You can get riding skill points that you can put into the speed, stamina or carrying capacity of your mount. I would like a similar system put in place in Ashes, but have the points apply to a specific mount, not to ALL mounts you own. This will mean that you can upgrade your favourite mount, but if you get a shiny new one you will have to decide whether the aesthetic difference will be worth the investment – so all about choice and consequence.
As you upgrade your mount it can also take on some physical characteristics (barding, saddle bags, blanket roll, waterskins, etc). These could be customisable so you could have upgrade slots available and it could be your choice what item you would like to be added to that slot. These items could also be crafted, so add another level to the interconnectedness of crafting will all things.
In essence, your mounts could level with you and become more elaborate and personalised.
UnknownSystemError said: U.S.E, stables don't have to only be for breeding, they should be used to contain our mounts! Then we could check there regularly and feed or pet or play with them (if they add these) to increase our relationship. Bonding through riding them was already confirmed, but I want to treat them like a pet, as I feel they'll be much more useful and present with us.
Parking my mount outside a cave just like I would do with my horse in Skyrim... that would be great.
Yes, but can you breed them and make more is the question?
Yes this has been confirmed you will be able to tame animals from the wild and cross breed them to obtain more desired traits. This will be done for mounts and pack animals and possibly live stock for freeholds and then you can sell your creations so to speak.
One thing I use to do back in my UO days, I would go out and tame a ton of horses, then take them to the town center and set them up for sale by the bank. I could control about 10 to 12 at a time, and I always sold them out.
In AoC I hope we can take our mounts to town, and put them up for display to sell in the market. have a setup in the middle of everything, and have a set number of mounts you want in there to sell. It's one thing to sell them from your freehold, but another to sell them in the middle of the towns and cities.