Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Ember credits and the RISK of a sinking Subscription ship.
ArchivedUser
Guest
Observing the evolution of the CashShop*
And the new*
Embers: (in-game marketplace credits, NO P2W!)
An intermediary currency is a massive warning sign to the viability and legitimacy of a Subscription*
the Subscription may derail into a glorified currency accumulator perk rather than an access to services/product...
This does not bode well IMO.
And the new*
Embers: (in-game marketplace credits, NO P2W!)
An intermediary currency is a massive warning sign to the viability and legitimacy of a Subscription*
the Subscription may derail into a glorified currency accumulator perk rather than an access to services/product...
This does not bode well IMO.
0
Comments
It is basically a catalyst for a F2P conversion. (if the subscription doesn't work out)
I don't follow the 'cosmetic only' mantra so don't bother with it, it's not relevant to the OP
I do see your point with Embers being a way to sink extra real currency into the world and get game currency out. As long as there is no reason besides cash-shop cosmetics for Embers and players don't start selling/buying to/from each other for in game currency or rl currency, I don't see an issue.
not the content* in the shop....
there are already threads regarding microtrasactions...this is not 1 of them.
I am sorry but why not just buy cash shop items with idk cash perhaps....
If Embers can't be used for anything besides the shop, there is no need for this topic.
I am lost. Your claim that you don't follow the cosmetic only mantra means that the only fact we know about Embers, as of now, is pointless in your discussion about Embers.
How is it a catalyst for free to play?
Embers don't allow you to buy a sub which is required because no free accounts.
Embers only allow cosmetics, which you can't get without a sub.
I mentioned this in support of where the topic was going. Now it's not going there?
Chuck-E-Cheese
To win prizes at C-E-Cheese you need tickets.
You have to pay to play the games to win tickets.
Having tickets doesn't allow you to play more games or eat pizza.
I am now on board with @Santy182, please elaborate.
secondly gw2 is not a subscription game so by assuming the same model adoption you are clarifying my risk to subscription viability concerns.
Just because it's common market practice does not suggest it the correct system to incorporate.
then Embers allow existing subscribers* a form of compromised compensation.
that is the risk.
they have implement a get out of subscription fail safe mechanism before the game is even live.
The company can't run on hopes and dreams.
Or get embers from the referral system from people you referred buying stuff
an intermediary currency is insidious and greasy...
Loyalty rewards for subscribers* just lays a welcome mat for the f2p model.
It's not paranoia its market analysis and risk assessment.
It just shows Intrepid lack of confidence in the subscription model. thus lowering confidence in my funding towards a Subscription* MMO.
I was marketed the game not the income generation "join our already funded MMO"
But what ever, seems general consumer consensus likes bending over at the drop of a hat and I can't blame Intrepid for selling them hats then.
Clearly the game I invested into is not turning into what I expected...unsurprising unfortunately.
Gain money/Lose Respect. Just another day in the video game world.
You make a convincing argument, but I don’t want to think that Intrepid will go P2W. Steven has done his homework and knows what he wants in the game. The game will work because the community helped in its development and the game will fail if the community wants it to.
and to be honest i am tired of hearing 'no p2w' being referenced at every occasion even if it is not relevant ..it's wearing out and becoming insubstantial.
just slapping (no p2w) on everything doesn't make it ok.
Maybe I misunderstood your original post. Could you tell me what you're concerned about?
not much in other games I've seen beat what cosmetics are available on the stores compared to the armor you can get by just playing the game.