Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Official Livestream - May 4th @ 3 PM PST - Q&A thread
ArchivedUser
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Hey, everyone!
Once again we’re collecting questions to answer during the May 4th Twitch stream starting at 3:00 PM PST.
Please post your questions in this thread and we’ll pick around 10 or so to answer live on-stream. Please, only one question per person. Additional questions will likely not get answered.
Thanks for your help!
Catch the broadcast here on the Ashes of Creation Twitch Channel
Missed a previous Livestream and you want to catch up? check out the Ashes of Creation Youtube Channel
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Question:
What are your plans for expansions, when this additional content is released will it come with increases to the level cap, and if so, do you have any plans to make the older content still relevant at the new level?
As always, thanks for taking the community's feedback into consideration!
1)Today there is magic and health resources for players to manage. Is there a view on adding a third resource like stamina?
2) In regards to cosmetics is there a roadmap to start releasing race specific cosmetics? Like Vaelunian socks or Kaelar gloves?
Thanks for all the hard work... PS please come to PAX Australia I'll buy you all a round of beer!
Will there be any more angelic/demonic theme cosmetics either in game achievement or on the cash shop as well as any viking theme orc armour?
What do you anticipate the experience to be like for classes that wants to level but fulfil roles that don't enable them to level solo effectively (e.g. healers)? Are you considering different styles of quests? Class specific progression experiences? Bonuses for grouped up members? What strategies will you put in place to ensure levelling is an enjoyable experience for all roles?
The first is that I noticed this is still up: https://www.ashesofcreation.com/projects/store/ Is there any plan on making those packages available again for those of us who didn't discover you until PAX? Or at least some of the items in the packages?
Question #2
With a major appealing point of the game being about exploration and expansion into uncivilized areas, are there plans to make "Seasonal" servers? For example a server that would reset after a few months or a year. You could possibly even allow transfers of a seasonal character to a main server after completion and gain in game rewards based on progress. (Think something similar to seasonal characters on Diablo 3).
Question What is the percentage of land and sea based on those figures.
If two guild members are members of different nodes and those nodes go to war with each other, will the guild mates be flagged against each other?
Thanks,
tug