Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How popular/mainstream do you think Ashes will be?
So we who dwell here are obviously built of hype but how do you think general MMORPG crowd thinks about Ashes and how do you think game will do player count wise? I am little bit concerned about peoples opinion since I remember articles that AOCs referral system is "pyramid scheme" and I doubt my.com fiasco has helped matters.
Do you think Ashes will be fabled "WoW killer" (no), successful MMORPG in its own right or our dear little cult classic?
Do you think Ashes will be fabled "WoW killer" (no), successful MMORPG in its own right or our dear little cult classic?
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Comments
The only way to know this is to be from the future.
In a nut, the genera is hungry for new games that are not clones of past games. I feel AoC's initial numbers will be staggering, like any new game coming out.. Will it 'hold' people is the question... and for that.. only time will tell..
What sets Ashes apart is the starting point: A pool of established talent, someone with vision who actually is a seasoned MMO player, and independence. Coupled that with being a Western company that isn't chasing a quick cash grab, and you at least on paper have the recipe for the next WoW (in terms of success as an MMORPG). There are plenty of indicators to this based on how many backed AoC in the first place
I'm not sure if anything would ever kill WoW (apart from blizzard its self), but to me, ashes seem to be a more niche game, An excellent and exciting game, but I don't think it will ever be as mainstream like WoW and to be honest, I like that. I may sound elitist but games have died looking for that magical wider audience and it so hard to keep everyone happy if you do find it.
I like the way ashes is going and I'm glad Steven and intrepid are doing what they want and not just making a clone. To me this is why we backed ashes not because it will be the best MMO ever(which I hope it will) but because its something new and interesting
There will be many who will find a new MMO though and I believe ashes will be quite successful, just so long as they can deliver on the game they have promised, and I think they will.
I think there is curse if someone says game is WoW killer its doomed to flop, here is hoping we didn't jinx it.
Thanks for your comment, didn't hit me that people thought this way but personally, I dont think Ashes is technically PVP centric MMO since you can ignore it (or most of it) and participate in PVE if its your style but once again I can see why people would think it is especially since its highly subjective.
I will never understand, how could that happen.
Sorry!!
😂💟
PS: For me personally it is the most idiotic, boring and lame game I >ever< played. ( I only tested it, until the first dungeon with a party and I was literally shocked and couldn`t stop laughing, or was it crying?, I don`t know, maybe both.) Then I logged out and deletet the game.
I played 10 year`s EQ2. Maybe thats the reason why.^^
And the answer to your question: hopefully it will not be a wow killer.
Because they have their own community. And fan`s. So let them play wow.^^
And AOC has and will have their own community and fan base.
And I think it will be a better one.
And I am totally fine with, I actually prefer having a smaller more dedicated community, where names are famous or infamous. As opposed to the typical theme park experience where you just see a bunch nameless and faceless characters walk and jump around without any interaction.
I am quite enticed by the RP opportunities AoC might provide, meeting people traveling together and embarking on adventures. Be it Exploring, finding rare resources in hard to reach places or Fighting with tooth and and nail for survival.
As long as the playerbase is large enough to provide such endeavors and ensures the continuation and expansion of the game, I won't care at all if AoC won't have the numbers of MMO X.
Truth be told, I expect AoC to become the 2nd more popular mmo. I expect a strong launch and likely a continued presence. However, with all of that said, it's too early to tell. So I am basing my opinion off of the presumption Intrepid succeeds in what they are planning to do.
And that is not particularly a bad thing.