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How popular/mainstream do you think Ashes will be?

2

Comments

  • ArchivedUserArchivedUser Guest
    edited September 2018
    Will AoC kill wow?

    The simple answer is, No. 

    The two are just radically different, despite both being MMO's

    You have to remember, Steven already stated that AoC will not be a game that appeals to everyone. He understood that during the Kickstarter and stated it in the videos. 

    But Will AoC be its own landmark benchsetter? After Stress testing the game last night, and taking into consideration the Huge following this game has already. Yes, absolutely it will.

    Players are hungry for this game, WoW, in all honesty is a carebears paradise. And casual.

    So people that dont want to put in any effort will naturally gravitate towards wow. But that is a GOOD thing for AoC, this community is already the best one out there. The quality of the players and intelligence here is leagues above the other ones I've been in. They have their own gems of course, but in short supply as the carebear mainstream is losing steam
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Fortune said:
    PS: For me personally it is the most idiotic, boring and lame game I >ever< played. ( I only tested it, until the first dungeon with a party and I was literally shocked and couldn`t stop laughing, or was it crying?, I don`t know, maybe both.) Then I logged out and deletet the game.
    I played 10 year`s EQ2. Maybe thats the reason why.^^
    My entire raid guild moved from EQ2 to WoW... I loaded it up, played for like a hour.. asked myself.. WTF... Uninstalled it.. I know thats not trully enough time to give a game a chance.. but dang.. I'm going to go with marketing at the right time and place as a reason that game became so popular; commercials with stars, being brought up in tv series (several).. ect..

    I'm a EQ2 refuge as well.. Man I hope Ashes knocks it out of the park.

  • ...So people that dont want to put in any effort will naturally gravitate towards wow. But that is a GOOD thing for AoC, this community is already the best one out there..
    Interesting point hadn't thought about player gravitation that way, but you are right this game has pretty good community here in forums atleast. Thank ye for your post.
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Will AoC kill wow?

    The simple answer is, No. 

    The two are just radically different, despite both being MMO's

    You have to remember, Steven already stated that AoC will not be a game that appeals to everyone. He understood that during the Kickstarter and stated it in the videos. 

    (...)

    So people that dont want to put in any effort will naturally gravitate towards wow. But that is a GOOD thing for AoC, this community is already the best one out there. The quality of the players and intelligence here is leagues above the other ones I've been in. They have their own gems of course, but in short supply as the carebear mainstream is losing steam
    Couldn't say it better myself. It will honestly be better that the Themepark players will revert back to WoW and let the 'good' (for lack of better words) community stay.
  • ArchivedUserArchivedUser Guest
    edited September 2018
    The " popularity " of this MMORPG is left up to the Players from what i can tell. The Devs already have a strong start with their experience ( EQNext ) + the many things mentioned in their LiveStreams. 

    Despite this, there's always Pros & Cons for every Upcoming MMO ... and right now, for this MMORPG, its in the Grey for a variety of reasons. Which is kinda of a good thing - most MMOs are usually in the " Danger Zone " . Regardless, there's a bunch more stuff that can be said, but probably not worth mentioning

    Best of luck Intrepid + all others whose still in development  o:)o:)o:)o:)

  • Zartas said:
     or ESO levels. 
    To be honest, if Intrepid get their PvP right I wouldn't bat an eyelid if Ashes surpassed ESO in time.  
  • Zartas said:
    I think it will have to agree with what others said; It will have a stable large enough player base, but it won't reach WoW or ESO levels. 


    Thankfully AOC won't reach their levels.  IMHO their levels are low on the intel scale.  I have gone back to both games at times due to lack of anything better.   They offer nothing new and no challenge.  I don't want to be lead from point A to point B.  I want to have to think about what my next move will be or stumble across a new path to adventure.   
  • ArchivedUserArchivedUser Guest
    edited September 2018
    The Secret World has been successful for more than six years as a niche MMO, you don’t need a huge playerbase, just a dedicated one.

    I have a lifetime sub there too. :)
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Only Blizzard can kill WoW and that will be by shutting down the servers - the hardcore fans will keep the money flowing for a long time.

    As for Ashes it is shaping up to have the potential to be successful enough to keep the servers running with continued development. Any major misstep (bad launch, easy exploits, etc) could turn it into another "coulda been".
  • I doubt it'll pull many wow or final fantasy players but I could see it being the nail in the coffin of Black Desert, Elder Scrolls online, and any Generic Korean mmos still holding on 
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Zartas said:
    I think it will have to agree with what others said; It will have a stable large enough player base, but it won't reach WoW or ESO levels. 


    Thankfully AOC won't reach their levels.  IMHO their levels are low on the intel scale.  I have gone back to both games at times due to lack of anything better.   They offer nothing new and no challenge.  I don't want to be lead from point A to point B.  I want to have to think about what my next move will be or stumble across a new path to adventure.   
    oh yes I agree, I remember trying to go back to ESO, for the same reason as you, lack of options. It was when the one Tamriel update released with the zone scaling. Everyone was saying how much more "challenging" the open world had become. 

    So I decided to give a try, I started a quest where I had to kill some spider queen. The NPC said "look out that Spider is dangerous it has killed many warriors. bla bla etc. etc.". I proceeded to a cave and killed the spider by just spamming all my skills once, my health bar didn't even move. I never touched ESO again after that, and went back to modded Skyrim for my RPG sandbox needs. 

    Edit : 
    I think what also might deter some people from getting into ashes, is challenging open world PvE(and I am hoping Ashes will have this from the get go). If you look at current themepark MMO's they have the same formula 90% of the content is faceroll easy, with the exception of dungeons and trials. Players are used to that, they might be in for a rough surprise. 
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Zartas said:
     ..Everyone was saying how much more "challenging" the open world had become. 

    So I decided to give a try, I started a quest where I had to kill some spider queen. The NPC said "look out that Spider is dangerous it has killed many warriors. bla bla etc. etc.". I proceeded to a cave and killed the spider by just spamming all my skills once, my health bar didn't even move. I never touched ESO again after that, and went back to modded Skyrim for my RPG sandbox needs. 
    Reminds me of when I was on GW2 hype train and the event system was being hyped up. "Oh if you fail this, village might be destroyed and it will lead to new quest line! Think of possibilities" But in practice it .was just events repeating itself on 30 min timer and nothing truly interesting was done with it leading it to be just shallow mechanic.

    Hope Intrepid will manage to nail the events and quest giving them some magic.
  • @Sonicfani

    Oh yes, how many times have we heard devs of an MMO saying the game will have an " interactive world". At this point you could play bingo with the typical mmo dev catch phrases : " It won't be P2W" , "We will be different"
  • Zartas said:
    @Sonicfani

    Oh yes, how many times have we heard devs of an MMO saying the game will have an " interactive world". At this point you could play bingo with the typical mmo dev catch phrases : " It won't be P2W" , "We will be different"
    Aye and its almost ironic I am here because I want escape from that yet Ashes has used similar language auch. Here is hoping Ashes doesn't make fools of us.


  • ArchivedUserArchivedUser Guest
    edited September 2018
    oh god I was just thinking about that, maybe we should all sacrifice a goat to the MMO development gods :P

    Edit : 
    On a more serious note, I would be really interested in seeing a research conducted on MMO populations, answering questions like : 

    - What numbers of players are required to make a world feel "alive"?
    - what are the community effects of big populations vs smaller? 
    - What are the economy influences and involved variables in regard to population? 
  • The three biggest players in the MMORPG genre is WoW, GW2 and FFXIV. That's a decent pool to draw from and not to mention the potential players that kinda got fed up with current MMO's. If they play their cards right I think AoC could probably take a spot among or even replace (most like FF) the big three. I'm happy they also included dungeons and PvE content as well as RP friendly features. I fully intend to do PvP, but I know that more options makes it an easier sell to my guildies in WoW for example. 

    That said, I do believe some of the responsibility will lie with the community. If you just turn it into a total gank-fest on newbies or tell them to F-off since they are clearly casual scrubs. Then eventually they will leave. Not to mention stuff like in Black Desert where you got people ganking low lvl players for "disrupting their rotation" of mob grinds. I don't mean to attack anyone, just want to say a welcoming community CAN make a difference. 
  • Definitely nothing like a wow killer, wow wont be killed. Only time can kill that game at this point :3 but as long as Intrepid delivers on all their promises and ideas then I'd say AoC will definitely be popular and will be a big hit with the mmo community and beyond that too.
  • ArchivedUserArchivedUser Guest
    edited September 2018
    as long as Intrepid delivers on all their promises and ideas .

    This is key. If they manage this I suspect Ashes will be BIG.

    Just my 2 cents :)

  • Kratz said:
    as long as Intrepid delivers on all their promises and ideas .

    This is key. If they manage this I suspect Ashes will be a BIG.

    Just my 2 cents :)

    Based on the Alpha stress test, they are 👍🏻


  • Kratz said:
    as long as Intrepid delivers on all their promises and ideas .

    This is key. If they manage this I suspect Ashes will be BIG.

    Just my 2 cents :)

    The dwarf can identify true wisdom it seems :3
  • There will never ever be a wow Killer.
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Kratz said:
    Zartas said:
     or ESO levels. 
    To be honest, if Intrepid get their PvP right I wouldn't bat an eyelid if Ashes surpassed ESO in time.  
    You (just like many in this topic) forgot a small but very important factor. ESO is only b2p, unlike ashes which will be subscription based. That will apply a heavy negative effect on the playerbase, which it's competitors won't have.

    Sure many will try it... but only a few will continue to pay monthly...

    Also ESO isn't got that big playerbase either. It certainly didn't have more than 500k active players, higher estimations are clearly fake and just for advertisements.
  • akmaa said:
    Kratz said:
    Zartas said:
     or ESO levels. 
    To be honest, if Intrepid get their PvP right I wouldn't bat an eyelid if Ashes surpassed ESO in time.  
    You (just like many in this topic) forgot a small but very important factor. ESO is only b2p, unlike ashes which will be subscription based. That will apply a heavy negative effect on the playerbase, which it's competitors won't have.

    Sure many will try it... but only a few will continue to pay monthly...

    Also ESO isn't got that big playerbase either. It certainly didn't have more than 500k active players, higher estimations are clearly fake and just for advertisements.
    ESO can be B2P but it have terrible limitations when played that way, either you pay the monthly fee to enjoy the game as its intended or have to hop like a rabbit all the inconveniences of not paying.

    Many of the people interested on AoC are tired already of the current games and their mechanics, thats why many founded the game because it can be something different, a game that will grow and evolve with their playerbase, with consequences and meaningful choices for the development of our characters and the world that surround us.
  • The potential is there for mainstream greatness.. we'll have a better idea as we near the finished product.

    Whatever happens it's not killing WoW (wow will most likely die of their own accord by the new MMO blizzard has planned or it may go on indefinitely like Runecape/Maple Story)  
  • dracdoc said:
    The potential is there for mainstream greatness.. we'll have a better idea as we near the finished product.

    Whatever happens it's not killing WoW (wow will most likely die of their own accord by the new MMO blizzard has planned or it may go on indefinitely like Runecape/Maple Story)  
    Somethings never die ^^
  • akmaa said:
    Kratz said:
    Zartas said:
     or ESO levels. 
    To be honest, if Intrepid get their PvP right I wouldn't bat an eyelid if Ashes surpassed ESO in time.  
    ESO is only b2p, unlike ashes which will be subscription based. That will apply a heavy negative effect on the playerbase, which it's competitors won't have.
    ESO was sub-based when it came out but unfortunately it wasn't worth paying for. As with everything, you get what you pay for and Intrepid's mission is to make Ashes just that. I personally don't believe people won't play this game for a sub if it's actually worth paying to play. Personally, I'm desperate for this to succeed because the IS' vision is great so I'll pay no problem. F2P for me means the more money someone has the more stuff they're going to get.
  • dracdoc said:
    The potential is there for mainstream greatness.. we'll have a better idea as we near the finished product.

    Whatever happens it's not killing WoW (wow will most likely die of their own accord by the new MMO blizzard has planned or it may go on indefinitely like Runecape/Maple Story)  
    This was said in a similar fashion on FFXIV Forums.  I think even Naoki Yoshida ( Producer/Director of FFXIV) said himself they aren't trying to kill WoW with FFXIV.  But he also said that the only thing that can kill WoW is itself and its doing a fair job of that already based on the complaints that were coming from the game's forums before the final expansion release. 

    If Ashes delivers on its promises I think it will be a great game and go on to work on re-defining the MMORPG genre and to be honest, I hope it does.  I miss the challenge that used to be found in MMORPGs myself. And am excited to see a PvX game like Ashes come to fruition, whenever that may be xD
  • ArchivedUserArchivedUser Guest
    edited September 2018
    Potential is great. Players seems always forget fuck-ups they was part of. Most of us are like blind children without memory. So there is always room to mop the floor with us again.

    Before you get rage dear friends, what i want to say: no matter how much your previous experiences dissappointed you, we/you are always willing to try another title. MMO players are a bit different. So, AoC has room to success. It is just a fact. No rage from me and i hope no rage from you.

    I just want to see more understanding from fans to more sceptical people around. All i see is murdering. As always. Maybe this is my main reason why i'm very sceptical. Who knows. Just another round of insults, fanboying, dark knighting or whatever. Who is not with us, is against us, you know.

    WoW killer? Hell no, but who asked for it? Nobody.
  • LexLexter said:
    Potential is great. Players seems always forget fuck-ups they was part of. Most of us are like blind children without memory. So there is always room to mop the floor with us again.

    Before you get rage dear friends, what i want to say: no matter how much your previous experiences dissappointed you, we/you are always willing to try another title. MMO players are a bit different. So, AoC has room to success. It is just a fact. No rage from me and i hope no rage from you.

    I just want to see more understanding from fans to more sceptical people around. All i see is murdering. As always. Maybe this is my main reason why i'm very sceptical. Who knows. Just another round of insults, fanboying, dark knighting or whatever. Who is not with us, is against us, you know.

    WoW killer? Hell no, but who asked for it? Nobody.
    Skeptical people got my full understanding. Many MMORPGs have done this dance claiming to be next thing and failed. We took what Intrepid has said mainly on faith and faith cant be forced. Alas future alone will tell if my hype was correctly placed.
  • What I hope is that Ashes makes it, - it doesn't need to kill WoW, it just needs to be profitable, popular to a degree and stable. Same goes for new world of Star Citizen. Faith has been lost in the MMO world when it comes to deviating from the plan, heck faith has been lost in general. We need new blood, and new ideas to shake up the status quo. 

    Enough of developers chasing the working formula and ultimately failing.
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