Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Official Livestream - September 27th at 3pm PDT - Q&A thread
ArchivedUser
Guest
Hey, everyone!
Once again we’re collecting questions to answer during the September 27th Twitch stream starting at 3:00 PM PST/PDT.
Please post your questions in this thread and we’ll pick around 10 or so to answer live on-stream. Please, only one question per person. Additional questions will likely not get answered.
Thanks for your help!
Catch the broadcast here on the Ashes of Creation Twitch Channel
Missed a previous Livestream and you want to catch up? check out the Ashes of Creation Youtube Channel
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This is important for many of our content creators who would like to be able to give this away to our followers/subscribers/friends.
PS. Send Nodes Part 3
Question 1: Given that Taverns are a confirmed feature, is things such as cooking going to be in the game? Can I become a brewer and open a brewery? Will alcohol have negative effects?
Question 2: Are we going to be able to use Monster Coins and become Monsters during the Alpha 1 Hoard Event?
Question 1: What is the current type of dps role you expect from fighter class? Burst? Sustained dmg?
Question 2: Personally i hope you dont push the game too far towards a mmo rpg/fps hybrid with headshots etc. can you give any update on headshots?
Would you please release the thought process you used when coming up with the archetype and class names? (ie: Why Tank as an archetype when many see it as a role)
There is differing opinions about certain names so far and I believe if everyone had IS thought process as a basis then the community would better be able to come to an agreement. Hopefully.
-Will classes (NOT archetypes) could get REALLY specific unique passive skills, lore, combat mechanics, unique bonuses from stats and equipment (like certain classes in DnD games) ... or they are just morphs sets?
Will classes/equipment "disappear" when you enter a BR match and how is tab targeting going to work in that game mode?
Q: will you be giving away any more keys for Alpha1? If so, count me in 😊
Question 2: Can you update us on some of the lore, where possible? For example, say the names of the main deities?
Bonus Q: For Crafting, how do you see 1-time use items to fit in to the game design? (examples: ammunition, arrows, caravan disabling traps)
Like being able to a dance togethere /Kid hand clap game / Bromance handshake or box / A greeting that only the same race can salut eachothere with. Or a cute way to hug and kiss or carry someone around on a mount for married couples. i used to love this stuff from some older MMO's like PWI. Think of it like requesting someone for a duel trade or invite. When both accept the emote animation will start and lock both players in place untill they move or cancle. It is something different then the normal /wave /angry /laugh emotes everybody knows
also will the final game work well togethere and able to make use of GPU Nvidia in SLI ?
As someone who is interested in becoming a shipwright, I am wondering if all the possible skill lines for each profession will be available to begin leveling in or will some be locked due to content? For example, the shipbuilding skill line being unavailable until the naval content drops.
Thanks,
Cpt