Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Group Size in AoC
Some games are open world others are instanced.
Lately in mmprpgs you find 4man Dungeons(tank heal 2 dd) and 12man Trials.
If we take in consideration that AoC has a couple more roles than tank heal dd and if we take in consideration that AoC will be mostly open world with a FEW nice dungeons, what do you think a good group size would be to include tank dps bards summoners healers?
PS. most games have Command Channels in which 3 or 4 Groups have one designated leader that enables visual commands on screen/chatbox. This function is separete to a Group Size.
Lately in mmprpgs you find 4man Dungeons(tank heal 2 dd) and 12man Trials.
If we take in consideration that AoC has a couple more roles than tank heal dd and if we take in consideration that AoC will be mostly open world with a FEW nice dungeons, what do you think a good group size would be to include tank dps bards summoners healers?
PS. most games have Command Channels in which 3 or 4 Groups have one designated leader that enables visual commands on screen/chatbox. This function is separete to a Group Size.
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Comments
We already know the party size is 8 and the raid size is 40
This is subject to change based on testing.
Personally, in systems with 4 roles, I like 6 person parties (tank, healer, support, 3 dps) and 18 or 24 person raids.