Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Are you still looking forward to Ashes of Creation Yes/No/A little less
Two years have passed, how do you feel?
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Comments
Just hope the next live stream happens soon and we get some new information. Seems like I get out of bed and mentally cross one more day off the wait assuming an on-time release as the weeks and months slowly trickle by.
But the start of alpha 1 in Q2 next year has me hyped, just hope its early Q2.
...provided they don't pull an Everquest Next and say, "We're turning the Battle Royale mode into it's own, complete game!"
Been burned one too many times to believe that trying to develop two games at once will have any sort of positive effect on the MMO, which is the only game I backed.
I've gone right through excited, bounced off angry and disillusioned and am now back having arrived at 'realistic'.
It's still looking like the best that will be coming out anytime soon, but I just wish that the promises made / plan laid out to the customers, are reviewed a long time before release.
Ie, if you push a product stating that you know from player perspective, how bad poor communication is from devs.
Don't then fail to even send out stock email responses to emails that players have taken personal time to put together, that's just rude.
Definitely try not to take the p*ss over your players names whilst streaming.
Yes Steven, don't think I missed that Yavily / Genevieve slip.
It probably was coincidence, after all its a common name and I'm sure that you had other dealings with Gennas in the few days after I sent a polite friendly note, encouraged by your aim to be 'open' to players, suggesting that you might wish to challenge any pre held beliefs about taverns being the b all and end all of roleplay.
But even with ALL of my personal issues with the way this game will end up, I'm still hopeful it'll be better than the current competition.
In short-Yes
Recent years and the early "hype" of new games in progress have created unreal expectations of when titles can be expected to actually go live.
More patience than ever is required for these Indie projects are getting hyped up earlier and earlier than in the past.
There's been a shift in the community and with the team that feels more how a AAA studio caters to their player base.
Still no official CM
content creators aren't being moderated for accuracy
Discord still a mess
Apocalypse has some people on edge about trusting IS
We saw some of this coming, let's just be honest but for those still in the race we will see if our hype, time and cash were worth it. 2019 is approaching quickly.
I feel a CM and possibly a few full time community mods might help there for sure.
I never saw this BR coming. It does nothing to excite me.
I'm also starting to feel like this game is going to miss its expected release date. I'm a long time software engineer (25 years) and I've experienced the phenomenon of being way ahead of schedule in the early stages of a project. It can make you over confident and lead to inaccurate estimates.
See the "Ninety-ninety rule":
In computer programming and software engineering, the ninety-ninety rule is a humorous aphorism that states: The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.
It's always the last part of a project that really seems to take forever.
Something will probably be released on schedule but I doubt it'll be very complete or polished.
So just use the official discord for finding creator content and official announcements just don't bother with the other channels now.
I guess it's still very early, all we can do is hope for positive changes, and that those toxic few get fed up and go elsewhere.
I would suggest rounding up a posse to deal with those discord zombies, but given Intrepids view of 'don't step on official toes', you're left thinking, not my job.
*shrug*
Life is too short.